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avutil/channel_layout: don't clear the opaque pointer on type conversion
Otherwise it would not be lossless. Signed-off-by: James Almer <jamrial@gmail.com>
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@ -902,9 +902,11 @@ int av_channel_layout_retype(AVChannelLayout *channel_layout, enum AVChannelOrde
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lossy = 1;
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}
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if (!lossy || allow_lossy) {
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void *opaque = channel_layout->opaque;
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av_channel_layout_uninit(channel_layout);
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channel_layout->order = AV_CHANNEL_ORDER_UNSPEC;
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channel_layout->nb_channels = nb_channels;
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channel_layout->opaque = opaque;
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return lossy;
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}
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return AVERROR(ENOSYS);
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@ -916,8 +918,10 @@ int av_channel_layout_retype(AVChannelLayout *channel_layout, enum AVChannelOrde
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return AVERROR(ENOSYS);
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lossy = has_channel_names(channel_layout);
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if (!lossy || allow_lossy) {
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void *opaque = channel_layout->opaque;
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av_channel_layout_uninit(channel_layout);
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av_channel_layout_from_mask(channel_layout, mask);
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channel_layout->opaque = opaque;
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return lossy;
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}
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}
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@ -925,6 +929,7 @@ int av_channel_layout_retype(AVChannelLayout *channel_layout, enum AVChannelOrde
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case AV_CHANNEL_ORDER_CUSTOM: {
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AVChannelLayout custom = { 0 };
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int ret = av_channel_layout_custom_init(&custom, channel_layout->nb_channels);
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void *opaque = channel_layout->opaque;
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if (ret < 0)
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return ret;
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if (channel_layout->order != AV_CHANNEL_ORDER_UNSPEC)
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@ -932,6 +937,7 @@ int av_channel_layout_retype(AVChannelLayout *channel_layout, enum AVChannelOrde
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custom.u.map[i].id = av_channel_layout_channel_from_index(channel_layout, i);
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av_channel_layout_uninit(channel_layout);
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*channel_layout = custom;
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channel_layout->opaque = opaque;
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return 0;
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}
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case AV_CHANNEL_ORDER_AMBISONIC:
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@ -946,10 +952,12 @@ int av_channel_layout_retype(AVChannelLayout *channel_layout, enum AVChannelOrde
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return AVERROR(ENOSYS);
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lossy = has_channel_names(channel_layout);
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if (!lossy || allow_lossy) {
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void *opaque = channel_layout->opaque;
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av_channel_layout_uninit(channel_layout);
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channel_layout->order = AV_CHANNEL_ORDER_AMBISONIC;
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channel_layout->nb_channels = nb_channels;
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channel_layout->u.mask = mask;
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channel_layout->opaque = opaque;
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return lossy;
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}
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}
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