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https://github.com/FFmpeg/FFmpeg.git
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vc1: use the AVFrame API properly.
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parent
042aec41ae
commit
6792559f8a
@ -380,7 +380,7 @@ typedef struct VC1Context{
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//@{
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//@{
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int new_sprite;
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int new_sprite;
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int two_sprites;
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int two_sprites;
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AVFrame sprite_output_frame;
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AVFrame *sprite_output_frame;
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int output_width, output_height, sprite_width, sprite_height;
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int output_width, output_height, sprite_width, sprite_height;
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uint8_t* sr_rows[2][2]; ///< Sprite resizer line cache
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uint8_t* sr_rows[2][2]; ///< Sprite resizer line cache
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//@}
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//@}
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@ -5364,8 +5364,8 @@ static void vc1_draw_sprites(VC1Context *v, SpriteData* sd)
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int width = v->output_width>>!!plane;
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int width = v->output_width>>!!plane;
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for (row = 0; row < v->output_height>>!!plane; row++) {
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for (row = 0; row < v->output_height>>!!plane; row++) {
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uint8_t *dst = v->sprite_output_frame.data[plane] +
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uint8_t *dst = v->sprite_output_frame->data[plane] +
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v->sprite_output_frame.linesize[plane] * row;
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v->sprite_output_frame->linesize[plane] * row;
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for (sprite = 0; sprite <= v->two_sprites; sprite++) {
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for (sprite = 0; sprite <= v->two_sprites; sprite++) {
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uint8_t *iplane = s->current_picture.f.data[plane];
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uint8_t *iplane = s->current_picture.f.data[plane];
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@ -5455,8 +5455,8 @@ static int vc1_decode_sprites(VC1Context *v, GetBitContext* gb)
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v->two_sprites = 0;
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v->two_sprites = 0;
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}
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}
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av_frame_unref(&v->sprite_output_frame);
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av_frame_unref(v->sprite_output_frame);
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if (ff_get_buffer(avctx, &v->sprite_output_frame, 0) < 0) {
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if (ff_get_buffer(avctx, v->sprite_output_frame, 0) < 0) {
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av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
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av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
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return -1;
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return -1;
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}
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}
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@ -5673,6 +5673,10 @@ static av_cold int vc1_decode_init(AVCodecContext *avctx)
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v->res_sprite = (avctx->codec_id == AV_CODEC_ID_VC1IMAGE);
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v->res_sprite = (avctx->codec_id == AV_CODEC_ID_VC1IMAGE);
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}
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}
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v->sprite_output_frame = av_frame_alloc();
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if (!v->sprite_output_frame)
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return AVERROR(ENOMEM);
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avctx->profile = v->profile;
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avctx->profile = v->profile;
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if (v->profile == PROFILE_ADVANCED)
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if (v->profile == PROFILE_ADVANCED)
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avctx->level = v->level;
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avctx->level = v->level;
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@ -5714,7 +5718,7 @@ av_cold int ff_vc1_decode_end(AVCodecContext *avctx)
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VC1Context *v = avctx->priv_data;
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VC1Context *v = avctx->priv_data;
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int i;
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int i;
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av_frame_unref(&v->sprite_output_frame);
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av_frame_free(&v->sprite_output_frame);
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for (i = 0; i < 4; i++)
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for (i = 0; i < 4; i++)
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av_freep(&v->sr_rows[i >> 1][i & 1]);
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av_freep(&v->sr_rows[i >> 1][i & 1]);
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@ -6085,7 +6089,7 @@ image:
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if (vc1_decode_sprites(v, &s->gb))
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if (vc1_decode_sprites(v, &s->gb))
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goto err;
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goto err;
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#endif
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#endif
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if ((ret = av_frame_ref(pict, &v->sprite_output_frame)) < 0)
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if ((ret = av_frame_ref(pict, v->sprite_output_frame)) < 0)
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goto err;
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goto err;
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*got_frame = 1;
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*got_frame = 1;
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} else {
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} else {
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