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pass bap table to ff_ac3_bit_alloc_calc_bap()
Originally committed as revision 13694 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -173,7 +173,8 @@ void ff_ac3_bit_alloc_calc_mask(AC3BitAllocParameters *s, int16_t *band_psd,
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}
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void ff_ac3_bit_alloc_calc_bap(int16_t *mask, int16_t *psd, int start, int end,
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int snr_offset, int floor, uint8_t *bap)
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int snr_offset, int floor,
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const uint8_t *bap_tab, uint8_t *bap)
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{
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int i, j, k, end1, v, address;
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@ -190,7 +191,7 @@ void ff_ac3_bit_alloc_calc_bap(int16_t *mask, int16_t *psd, int start, int end,
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end1 = FFMIN(band_start_tab[j] + ff_ac3_critical_band_size_tab[j], end);
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for (k = i; k < end1; k++) {
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address = av_clip((psd[i] - v) >> 5, 0, 63);
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bap[i] = ff_ac3_bap_tab[address];
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bap[i] = bap_tab[address];
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i++;
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}
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} while (end > band_start_tab[j++]);
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@ -215,7 +216,8 @@ void ac3_parametric_bit_allocation(AC3BitAllocParameters *s, uint8_t *bap,
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dba_mode, dba_nsegs, dba_offsets, dba_lengths, dba_values,
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mask);
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ff_ac3_bit_alloc_calc_bap(mask, psd, start, end, snr_offset, s->floor, bap);
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ff_ac3_bit_alloc_calc_bap(mask, psd, start, end, snr_offset, s->floor,
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ff_ac3_bap_tab, bap);
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}
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/**
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@ -168,10 +168,12 @@ void ff_ac3_bit_alloc_calc_mask(AC3BitAllocParameters *s, int16_t *band_psd,
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* @param[in] end ending bin location
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* @param[in] snr_offset SNR adjustment
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* @param[in] floor noise floor
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* @param[in] bap_tab look-up table for bit allocation pointers
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* @param[out] bap bit allocation pointers
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*/
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void ff_ac3_bit_alloc_calc_bap(int16_t *mask, int16_t *psd, int start, int end,
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int snr_offset, int floor, uint8_t *bap);
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int snr_offset, int floor,
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const uint8_t *bap_tab, uint8_t *bap);
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void ac3_parametric_bit_allocation(AC3BitAllocParameters *s, uint8_t *bap,
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int8_t *exp, int start, int end,
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@ -1047,7 +1047,7 @@ static int ac3_parse_audio_block(AC3DecodeContext *s, int blk)
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s->start_freq[ch], s->end_freq[ch],
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s->snr_offset[ch],
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s->bit_alloc_params.floor,
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s->bap[ch]);
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ff_ac3_bap_tab, s->bap[ch]);
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}
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}
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@ -463,7 +463,8 @@ static int bit_alloc(AC3EncodeContext *s,
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for(ch=0;ch<s->nb_all_channels;ch++) {
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ff_ac3_bit_alloc_calc_bap(mask[i][ch], psd[i][ch], 0,
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s->nb_coefs[ch], snr_offset,
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s->bit_alloc.floor, bap[i][ch]);
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s->bit_alloc.floor, ff_ac3_bap_tab,
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bap[i][ch]);
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frame_bits += compute_mantissa_size(s, bap[i][ch],
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s->nb_coefs[ch]);
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}
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