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opusdsp: adjust and optimize C function to match assembly
The C and asm versions behaved differently _outside_ of the codec. The C version returned pre-multiplied 'state' for the next execution to use right away, while the assembly version outputted non-multiplied 'state' for the next execution to multiply to save instructions. Since the initial state when initialized or seeking is always 0, and since C and asm versions were never mixed, there was no issue. However, comparing outputs directly in checkasm doesn't work without dividing the initial state by CELT_EMPH_COEFF and multiplying the returned state by CELT_EMPH_COEFF for the assembly function. Since its actually faster to do this in C as well, copy the behavior the asm versions use. As a reminder, the initial state 0 is divided by CELT_EMPH_COEFF on seek and init (just in case in the future this is changed, its technically more correct to init with CELT_EMPH_COEFF than 0, however when seeking this will result in more audiable pops, unlike with 0 where the output gets in sync over a few samples).
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@ -507,7 +507,11 @@ void ff_celt_flush(CeltFrame *f)
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memset(block->pf_gains_old, 0, sizeof(block->pf_gains_old));
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memset(block->pf_gains_new, 0, sizeof(block->pf_gains_new));
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block->emph_coeff = 0.0;
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/* libopus uses CELT_EMPH_COEFF on init, but 0 is better since there's
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* a lesser discontinuity when seeking.
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* The deemphasis functions differ from libopus in that they require
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* an initial state divided by the coefficient. */
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block->emph_coeff = 0.0f / CELT_EMPH_COEFF;
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}
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f->seed = 0;
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@ -43,15 +43,10 @@ static void postfilter_c(float *data, int period, float *gains, int len)
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static float deemphasis_c(float *y, float *x, float coeff, int len)
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{
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float state = coeff;
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for (int i = 0; i < len; i++)
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coeff = y[i] = x[i] + coeff*CELT_EMPH_COEFF;
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for (int i = 0; i < len; i++) {
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const float tmp = x[i] + state;
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state = tmp * CELT_EMPH_COEFF;
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y[i] = tmp;
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}
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return state;
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return coeff;
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}
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av_cold void ff_opus_dsp_init(OpusDSP *ctx)
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