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vc1: Make INIT_LUT() self contained
Move the local variables it uses into the macro, enclosing them in a do {} while (0) scope. Signed-off-by: Martin Storsjö <martin@martin.st>
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@ -571,7 +571,8 @@ int ff_vc1_decode_entry_point(AVCodecContext *avctx, VC1Context *v, GetBitContex
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}
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/* fill lookup tables for intensity compensation */
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#define INIT_LUT(lumscale, lumshift, luty, lutuv) \
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#define INIT_LUT(lumscale, lumshift, luty, lutuv) do { \
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int scale, shift, i; \
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if (!lumscale) { \
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scale = -64; \
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shift = (255 - lumshift * 2) << 6; \
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@ -587,7 +588,8 @@ int ff_vc1_decode_entry_point(AVCodecContext *avctx, VC1Context *v, GetBitContex
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for (i = 0; i < 256; i++) { \
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luty[i] = av_clip_uint8((scale * i + shift + 32) >> 6); \
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lutuv[i] = av_clip_uint8((scale * (i - 128) + 128*64 + 32) >> 6); \
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}
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} \
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} while(0)
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int ff_vc1_parse_frame_header(VC1Context *v, GetBitContext* gb)
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{
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@ -687,7 +689,6 @@ int ff_vc1_parse_frame_header(VC1Context *v, GetBitContext* gb)
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lowquant = (v->pq > 12) ? 0 : 1;
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v->mv_mode = ff_vc1_mv_pmode_table[lowquant][get_unary(gb, 1, 4)];
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if (v->mv_mode == MV_PMODE_INTENSITY_COMP) {
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int scale, shift, i;
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v->mv_mode2 = ff_vc1_mv_pmode_table2[lowquant][get_unary(gb, 1, 3)];
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v->lumscale = get_bits(gb, 6);
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v->lumshift = get_bits(gb, 6);
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@ -809,7 +810,6 @@ int ff_vc1_parse_frame_header_adv(VC1Context *v, GetBitContext* gb)
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int pqindex, lowquant;
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int status;
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int mbmodetab, imvtab, icbptab, twomvbptab, fourmvbptab; /* useful only for debugging */
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int scale, shift, i; /* for initializing LUT for intensity compensation */
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int field_mode, fcm;
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v->p_frame_skipped = 0;
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