diff --git a/ffplay.c b/ffplay.c index 7e65a179b4..183523ced5 100644 --- a/ffplay.c +++ b/ffplay.c @@ -2089,7 +2089,7 @@ static int synchronize_audio(VideoState *is, int nb_samples) * stored in is->audio_buf, with size in bytes given by the return * value. */ -static int audio_decode_frame(VideoState *is, double *pts_ptr) +static int audio_decode_frame(VideoState *is) { AVPacket *pkt_temp = &is->audio_pkt_temp; AVPacket *pkt = &is->audio_pkt; @@ -2097,7 +2097,7 @@ static int audio_decode_frame(VideoState *is, double *pts_ptr) int len1, len2, data_size, resampled_data_size; int64_t dec_channel_layout; int got_frame; - double pts; + av_unused double pts; int new_packet = 0; int flush_complete = 0; int wanted_nb_samples; @@ -2196,7 +2196,6 @@ static int audio_decode_frame(VideoState *is, double *pts_ptr) /* if no pts, then compute it */ pts = is->audio_clock; - *pts_ptr = pts; is->audio_clock += (double)data_size / (is->frame->channels * is->frame->sample_rate * av_get_bytes_per_sample(is->frame->format)); #ifdef DEBUG @@ -2248,13 +2247,12 @@ static void sdl_audio_callback(void *opaque, Uint8 *stream, int len) int audio_size, len1; int bytes_per_sec; int frame_size = av_samples_get_buffer_size(NULL, is->audio_tgt.channels, 1, is->audio_tgt.fmt, 1); - double pts; audio_callback_time = av_gettime(); while (len > 0) { if (is->audio_buf_index >= is->audio_buf_size) { - audio_size = audio_decode_frame(is, &pts); + audio_size = audio_decode_frame(is); if (audio_size < 0) { /* if error, just output silence */ is->audio_buf = is->silence_buf;