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x86/audiodsp: move asm code out of dsputil
Signed-off-by: James Almer <jamrial@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -131,3 +131,47 @@ VECTOR_CLIP_INT32 11, 1, 1, 0
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%else
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VECTOR_CLIP_INT32 6, 1, 0, 0
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%endif
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;-----------------------------------------------------
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;void ff_vector_clipf(float *dst, const float *src,
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; float min, float max, int len)
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;-----------------------------------------------------
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INIT_XMM sse
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%if UNIX64
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cglobal vector_clipf, 3,3,6, dst, src, len
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%else
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cglobal vector_clipf, 5,5,6, dst, src, min, max, len
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%endif
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%if WIN64
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SWAP 0, 2
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SWAP 1, 3
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%elif ARCH_X86_32
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movss m0, minm
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movss m1, maxm
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%endif
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SPLATD m0
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SPLATD m1
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shl lend, 2
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add srcq, lenq
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add dstq, lenq
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neg lenq
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.loop:
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mova m2, [srcq+lenq+mmsize*0]
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mova m3, [srcq+lenq+mmsize*1]
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mova m4, [srcq+lenq+mmsize*2]
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mova m5, [srcq+lenq+mmsize*3]
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maxps m2, m0
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maxps m3, m0
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maxps m4, m0
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maxps m5, m0
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minps m2, m1
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minps m3, m1
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minps m4, m1
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minps m5, m1
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mova [dstq+lenq+mmsize*0], m2
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mova [dstq+lenq+mmsize*1], m3
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mova [dstq+lenq+mmsize*2], m4
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mova [dstq+lenq+mmsize*3], m5
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add lenq, mmsize*4
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jl .loop
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REP_RET
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@ -1,25 +0,0 @@
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/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_X86_AUDIODSP_H
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#define AVCODEC_X86_AUDIODSP_H
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void ff_vector_clipf_sse(float *dst, const float *src,
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float min, float max, int len);
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#endif /* AVCODEC_X86_AUDIODSP_H */
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@ -24,7 +24,6 @@
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#include "libavutil/x86/asm.h"
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#include "libavutil/x86/cpu.h"
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#include "libavcodec/audiodsp.h"
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#include "audiodsp.h"
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int32_t ff_scalarproduct_int16_mmxext(const int16_t *v1, const int16_t *v2,
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int order);
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@ -39,6 +38,8 @@ void ff_vector_clip_int32_int_sse2(int32_t *dst, const int32_t *src,
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int32_t min, int32_t max, unsigned int len);
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void ff_vector_clip_int32_sse4(int32_t *dst, const int32_t *src,
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int32_t min, int32_t max, unsigned int len);
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void ff_vector_clipf_sse(float *dst, const float *src,
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float min, float max, int len);
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av_cold void ff_audiodsp_init_x86(AudioDSPContext *c)
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{
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@ -188,47 +188,3 @@ INIT_MMX mmx
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PUT_SIGNED_PIXELS_CLAMPED 0
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INIT_XMM sse2
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PUT_SIGNED_PIXELS_CLAMPED 3
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;-----------------------------------------------------
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;void ff_vector_clipf(float *dst, const float *src,
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; float min, float max, int len)
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;-----------------------------------------------------
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INIT_XMM sse
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%if UNIX64
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cglobal vector_clipf, 3,3,6, dst, src, len
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%else
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cglobal vector_clipf, 5,5,6, dst, src, min, max, len
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%endif
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%if WIN64
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SWAP 0, 2
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SWAP 1, 3
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%elif ARCH_X86_32
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movss m0, minm
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movss m1, maxm
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%endif
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SPLATD m0
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SPLATD m1
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shl lend, 2
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add srcq, lenq
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add dstq, lenq
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neg lenq
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.loop:
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mova m2, [srcq+lenq+mmsize*0]
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mova m3, [srcq+lenq+mmsize*1]
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mova m4, [srcq+lenq+mmsize*2]
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mova m5, [srcq+lenq+mmsize*3]
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maxps m2, m0
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maxps m3, m0
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maxps m4, m0
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maxps m5, m0
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minps m2, m1
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minps m3, m1
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minps m4, m1
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minps m5, m1
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mova [dstq+lenq+mmsize*0], m2
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mova [dstq+lenq+mmsize*1], m3
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mova [dstq+lenq+mmsize*2], m4
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mova [dstq+lenq+mmsize*3], m5
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add lenq, mmsize*4
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jl .loop
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REP_RET
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