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LucasArts SMUSH VIMA audio decoder

Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This commit is contained in:
Paul B Mahol 2012-03-19 02:52:08 +00:00 committed by Vittorio Giovara
parent a420ccd4f2
commit 6f273093e5
8 changed files with 232 additions and 1 deletions

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@ -15,6 +15,7 @@ version <next>:
- support decoding 16-bit RLE SGI images - support decoding 16-bit RLE SGI images
- VP7 video decoder - VP7 video decoder
- LucasArts SMUSH SANM video decoder - LucasArts SMUSH SANM video decoder
- LucasArts SMUSH VIMA audio decoder (ADPCM)
version 10: version 10:

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@ -780,6 +780,8 @@ following image formats are supported:
@item ADPCM Sound Blaster Pro 2-bit @tab @tab X @item ADPCM Sound Blaster Pro 2-bit @tab @tab X
@item ADPCM Sound Blaster Pro 2.6-bit @tab @tab X @item ADPCM Sound Blaster Pro 2.6-bit @tab @tab X
@item ADPCM Sound Blaster Pro 4-bit @tab @tab X @item ADPCM Sound Blaster Pro 4-bit @tab @tab X
@item ADPCM VIMA
@tab Used in LucasArts SMUSH animations.
@item ADPCM Westwood Studios IMA @tab @tab X @item ADPCM Westwood Studios IMA @tab @tab X
@tab Used in Westwood Studios games like Command and Conquer. @tab Used in Westwood Studios games like Command and Conquer.
@item ADPCM Yamaha @tab X @tab X @item ADPCM Yamaha @tab X @tab X

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@ -514,6 +514,7 @@ OBJS-$(CONFIG_ADPCM_SBPRO_4_DECODER) += adpcm.o adpcm_data.o
OBJS-$(CONFIG_ADPCM_SWF_DECODER) += adpcm.o adpcm_data.o OBJS-$(CONFIG_ADPCM_SWF_DECODER) += adpcm.o adpcm_data.o
OBJS-$(CONFIG_ADPCM_SWF_ENCODER) += adpcmenc.o adpcm_data.o OBJS-$(CONFIG_ADPCM_SWF_ENCODER) += adpcmenc.o adpcm_data.o
OBJS-$(CONFIG_ADPCM_THP_DECODER) += adpcm.o adpcm_data.o OBJS-$(CONFIG_ADPCM_THP_DECODER) += adpcm.o adpcm_data.o
OBJS-$(CONFIG_ADPCM_VIMA_DECODER) += vima.o adpcm_data.o
OBJS-$(CONFIG_ADPCM_XA_DECODER) += adpcm.o adpcm_data.o OBJS-$(CONFIG_ADPCM_XA_DECODER) += adpcm.o adpcm_data.o
OBJS-$(CONFIG_ADPCM_YAMAHA_DECODER) += adpcm.o adpcm_data.o OBJS-$(CONFIG_ADPCM_YAMAHA_DECODER) += adpcm.o adpcm_data.o
OBJS-$(CONFIG_ADPCM_YAMAHA_ENCODER) += adpcmenc.o adpcm_data.o OBJS-$(CONFIG_ADPCM_YAMAHA_ENCODER) += adpcmenc.o adpcm_data.o

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@ -415,6 +415,7 @@ void avcodec_register_all(void)
REGISTER_DECODER(ADPCM_SBPRO_4, adpcm_sbpro_4); REGISTER_DECODER(ADPCM_SBPRO_4, adpcm_sbpro_4);
REGISTER_ENCDEC (ADPCM_SWF, adpcm_swf); REGISTER_ENCDEC (ADPCM_SWF, adpcm_swf);
REGISTER_DECODER(ADPCM_THP, adpcm_thp); REGISTER_DECODER(ADPCM_THP, adpcm_thp);
REGISTER_DECODER(ADPCM_VIMA, adpcm_vima);
REGISTER_DECODER(ADPCM_XA, adpcm_xa); REGISTER_DECODER(ADPCM_XA, adpcm_xa);
REGISTER_ENCDEC (ADPCM_YAMAHA, adpcm_yamaha); REGISTER_ENCDEC (ADPCM_YAMAHA, adpcm_yamaha);

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@ -355,6 +355,7 @@ enum AVCodecID {
AV_CODEC_ID_ADPCM_IMA_ISS, AV_CODEC_ID_ADPCM_IMA_ISS,
AV_CODEC_ID_ADPCM_G722, AV_CODEC_ID_ADPCM_G722,
AV_CODEC_ID_ADPCM_IMA_APC, AV_CODEC_ID_ADPCM_IMA_APC,
AV_CODEC_ID_ADPCM_VIMA,
/* AMR */ /* AMR */
AV_CODEC_ID_AMR_NB = 0x12000, AV_CODEC_ID_AMR_NB = 0x12000,

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@ -1729,6 +1729,13 @@ static const AVCodecDescriptor codec_descriptors[] = {
.long_name = NULL_IF_CONFIG_SMALL("ADPCM IMA CRYO APC"), .long_name = NULL_IF_CONFIG_SMALL("ADPCM IMA CRYO APC"),
.props = AV_CODEC_PROP_LOSSY, .props = AV_CODEC_PROP_LOSSY,
}, },
{
.id = AV_CODEC_ID_ADPCM_VIMA,
.type = AVMEDIA_TYPE_AUDIO,
.name = "adpcm_vima",
.long_name = NULL_IF_CONFIG_SMALL("LucasArts VIMA audio"),
.props = AV_CODEC_PROP_LOSSY,
},
/* AMR */ /* AMR */
{ {

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@ -29,7 +29,7 @@
#include "libavutil/version.h" #include "libavutil/version.h"
#define LIBAVCODEC_VERSION_MAJOR 55 #define LIBAVCODEC_VERSION_MAJOR 55
#define LIBAVCODEC_VERSION_MINOR 44 #define LIBAVCODEC_VERSION_MINOR 45
#define LIBAVCODEC_VERSION_MICRO 0 #define LIBAVCODEC_VERSION_MICRO 0
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \ #define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \

218
libavcodec/vima.c Normal file
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@ -0,0 +1,218 @@
/*
* LucasArts VIMA decoder
* Copyright (c) 2012 Paul B Mahol
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* LucasArts VIMA audio decoder
* @author Paul B Mahol
*/
#include "libavutil/channel_layout.h"
#include "adpcm_data.h"
#include "avcodec.h"
#include "get_bits.h"
#include "internal.h"
static int predict_table_init = 0;
static uint16_t predict_table[5786 * 2];
static const uint8_t size_table[] = {
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7
};
static const int8_t index_table1[] = {
-1, 4, -1, 4
};
static const int8_t index_table2[] = {
-1, -1, 2, 6, -1, -1, 2, 6
};
static const int8_t index_table3[] = {
-1, -1, -1, -1, 1, 2, 4, 6, -1, -1, -1, -1, 1, 2, 4, 6
};
static const int8_t index_table4[] = {
-1, -1, -1, -1, -1, -1, -1, -1, 1, 1, 1, 2, 2, 4, 5, 6,
-1, -1, -1, -1, -1, -1, -1, -1, 1, 1, 1, 2, 2, 4, 5, 6
};
static const int8_t index_table5[] = {
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
1, 1, 1, 1, 1, 2, 2, 2, 2, 4, 4, 4, 5, 5, 6, 6,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
1, 1, 1, 1, 1, 2, 2, 2, 2, 4, 4, 4, 5, 5, 6, 6
};
static const int8_t index_table6[] = {
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
2, 2, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
2, 2, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6
};
static const int8_t *const step_index_tables[] = {
index_table1, index_table2, index_table3,
index_table4, index_table5, index_table6
};
static av_cold int decode_init(AVCodecContext *avctx)
{
int start_pos;
avctx->sample_fmt = AV_SAMPLE_FMT_S16;
if (predict_table_init)
return 0;
for (start_pos = 0; start_pos < 64; start_pos++) {
unsigned int dest_pos, table_pos;
for (table_pos = 0, dest_pos = start_pos;
table_pos < FF_ARRAY_ELEMS(ff_adpcm_step_table);
table_pos++, dest_pos += 64) {
int put = 0, count, table_value;
table_value = ff_adpcm_step_table[table_pos];
for (count = 32; count != 0; count >>= 1) {
if (start_pos & count)
put += table_value;
table_value >>= 1;
}
predict_table[dest_pos] = put;
}
}
predict_table_init = 1;
return 0;
}
static int decode_frame(AVCodecContext *avctx, void *data,
int *got_frame_ptr, AVPacket *pkt)
{
GetBitContext gb;
AVFrame *frame = data;
int16_t pcm_data[2];
uint32_t samples;
int8_t channel_hint[2];
int ret, chan;
int channels = 1;
if (pkt->size < 13)
return AVERROR_INVALIDDATA;
if ((ret = init_get_bits8(&gb, pkt->data, pkt->size)) < 0)
return ret;
samples = get_bits_long(&gb, 32);
if (samples == 0xffffffff) {
skip_bits_long(&gb, 32);
samples = get_bits_long(&gb, 32);
}
if (samples > pkt->size * 2)
return AVERROR_INVALIDDATA;
channel_hint[0] = get_sbits(&gb, 8);
if (channel_hint[0] & 0x80) {
channel_hint[0] = ~channel_hint[0];
channels = 2;
}
avctx->channels = channels;
avctx->channel_layout = (channels == 2) ? AV_CH_LAYOUT_STEREO
: AV_CH_LAYOUT_MONO;
pcm_data[0] = get_sbits(&gb, 16);
if (channels > 1) {
channel_hint[1] = get_sbits(&gb, 8);
pcm_data[1] = get_sbits(&gb, 16);
}
frame->nb_samples = samples;
if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
return ret;
for (chan = 0; chan < channels; chan++) {
uint16_t *dest = (uint16_t *)frame->data[0] + chan;
int step_index = channel_hint[chan];
int output = pcm_data[chan];
int sample;
for (sample = 0; sample < samples; sample++) {
int lookup_size, lookup, highbit, lowbits;
step_index = av_clip(step_index, 0, 88);
lookup_size = size_table[step_index];
lookup = get_bits(&gb, lookup_size);
highbit = 1 << (lookup_size - 1);
lowbits = highbit - 1;
if (lookup & highbit)
lookup ^= highbit;
else
highbit = 0;
if (lookup == lowbits) {
output = get_sbits(&gb, 16);
} else {
int predict_index, diff;
predict_index = (lookup << (7 - lookup_size)) | (step_index << 6);
predict_index = av_clip(predict_index, 0, 5785);
diff = predict_table[predict_index];
if (lookup)
diff += ff_adpcm_step_table[step_index] >> (lookup_size - 1);
if (highbit)
diff = -diff;
output = av_clip_int16(output + diff);
}
*dest = output;
dest += channels;
step_index += step_index_tables[lookup_size - 2][lookup];
}
}
*got_frame_ptr = 1;
return pkt->size;
}
AVCodec ff_adpcm_vima_decoder = {
.name = "adpcm_vima",
.long_name = NULL_IF_CONFIG_SMALL("LucasArts VIMA audio"),
.type = AVMEDIA_TYPE_AUDIO,
.id = AV_CODEC_ID_ADPCM_VIMA,
.init = decode_init,
.decode = decode_frame,
.capabilities = CODEC_CAP_DR1,
};