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VMD first chunk of audio is not coded as many separate chunks of block_align
size. Thus, make demuxer and decoder handle it as a whole. Originally committed as revision 16708 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -456,13 +456,13 @@ static av_cold int vmdaudio_decode_init(AVCodecContext *avctx)
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}
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static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data,
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const uint8_t *buf, int stereo)
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const uint8_t *buf, int buf_size, int stereo)
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{
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int i;
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int chan = 0;
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int16_t *out = (int16_t*)data;
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for(i = 0; i < s->block_align; i++) {
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for(i = 0; i < buf_size; i++) {
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if(buf[i] & 0x80)
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s->predictors[chan] -= vmdaudio_table[buf[i] & 0x7F];
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else
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@ -474,7 +474,7 @@ static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data,
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}
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static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
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const uint8_t *buf, int silence)
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const uint8_t *buf, int silence, int data_size)
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{
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int bytes_decoded = 0;
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int i;
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@ -485,30 +485,30 @@ static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
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/* stereo handling */
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if (silence) {
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memset(data, 0, s->block_align * 2);
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memset(data, 0, data_size * 2);
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} else {
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if (s->bits == 16)
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vmdaudio_decode_audio(s, data, buf, 1);
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vmdaudio_decode_audio(s, data, buf, data_size, 1);
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else {
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/* copy the data but convert it to signed */
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for (i = 0; i < s->block_align; i++){
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for (i = 0; i < data_size; i++){
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*data++ = buf[i] + 0x80;
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*data++ = buf[i] + 0x80;
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}
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}
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}
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} else {
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bytes_decoded = s->block_align * 2;
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bytes_decoded = data_size * 2;
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/* mono handling */
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if (silence) {
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memset(data, 0, s->block_align * 2);
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memset(data, 0, data_size * 2);
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} else {
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if (s->bits == 16) {
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vmdaudio_decode_audio(s, data, buf, 0);
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vmdaudio_decode_audio(s, data, buf, data_size, 0);
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} else {
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/* copy the data but convert it to signed */
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for (i = 0; i < s->block_align; i++){
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for (i = 0; i < data_size; i++){
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*data++ = buf[i] + 0x80;
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*data++ = buf[i] + 0x80;
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}
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@ -516,7 +516,7 @@ static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
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}
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}
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return s->block_align * 2;
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return data_size * 2;
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}
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static int vmdaudio_decode_frame(AVCodecContext *avctx,
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@ -534,15 +534,26 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx,
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if (buf[6] == 1) {
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/* the chunk contains audio */
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*data_size = vmdaudio_loadsound(s, output_samples, p, 0);
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*data_size = vmdaudio_loadsound(s, output_samples, p, 0, buf_size - 16);
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} else if (buf[6] == 2) {
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/* the chunk may contain audio */
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p += 4;
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*data_size = vmdaudio_loadsound(s, output_samples, p, (buf_size == 16));
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output_samples += (s->block_align * s->bits / 8);
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/* initial chunk, may contain audio and silence */
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uint32_t flags = AV_RB32(p);
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int raw_block_size = s->block_align * s->bits / 8;
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int silent_chunks;
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if(flags == 0xFFFFFFFF)
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silent_chunks = 32;
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else
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silent_chunks = av_log2(flags + 1);
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if(*data_size < (s->block_align*silent_chunks + buf_size - 20) * 2)
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return -1;
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*data_size = 0;
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memset(output_samples, 0, raw_block_size * silent_chunks);
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output_samples += raw_block_size * silent_chunks;
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*data_size = raw_block_size * silent_chunks;
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*data_size += vmdaudio_loadsound(s, output_samples, p + 4, 0, buf_size - 20);
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} else if (buf[6] == 3) {
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/* silent chunk */
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*data_size = vmdaudio_loadsound(s, output_samples, p, 1);
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*data_size = vmdaudio_loadsound(s, output_samples, p, 1, 0);
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}
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return buf_size;
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@ -193,7 +193,6 @@ static int vmd_read_header(AVFormatContext *s,
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case 1: /* Audio Chunk */
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if (!st) break;
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/* first audio chunk contains several audio buffers */
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if(current_audio_pts){
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vmd->frame_table[total_frames].frame_offset = current_offset;
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vmd->frame_table[total_frames].stream_index = vmd->audio_stream_index;
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vmd->frame_table[total_frames].frame_size = size;
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@ -201,34 +200,6 @@ static int vmd_read_header(AVFormatContext *s,
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vmd->frame_table[total_frames].pts = current_audio_pts;
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total_frames++;
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current_audio_pts += pts_inc;
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}else{
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uint32_t flags;
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int k;
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int noff;
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int64_t pos;
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pos = url_ftell(pb);
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url_fseek(pb, current_offset, SEEK_SET);
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flags = get_le32(pb);
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noff = 4;
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url_fseek(pb, pos, SEEK_SET);
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av_log(s, AV_LOG_DEBUG, "Sound mapping = %08X (%i bufs)\n", flags, sound_buffers);
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for(k = 0; k < sound_buffers - 1; k++){
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if(flags & 1) { /* silent block */
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vmd->frame_table[total_frames].frame_size = 0;
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}else{
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vmd->frame_table[total_frames].frame_size = st->codec->block_align + (st->codec->block_align & 1);
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}
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noff += vmd->frame_table[total_frames].frame_size;
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vmd->frame_table[total_frames].frame_offset = current_offset + noff;
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vmd->frame_table[total_frames].stream_index = vmd->audio_stream_index;
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memcpy(vmd->frame_table[total_frames].frame_record, chunk, BYTES_PER_FRAME_RECORD);
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vmd->frame_table[total_frames].pts = current_audio_pts;
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total_frames++;
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current_audio_pts += pts_inc;
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flags >>= 1;
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}
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}
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break;
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case 2: /* Video Chunk */
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vmd->frame_table[total_frames].frame_offset = current_offset;
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