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avcodec/texturedsp: Add protective () to RGBA() macro
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@@ -31,7 +31,7 @@
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#include "texturedsp.h"
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#include "texturedsp.h"
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#define RGBA(r, g, b, a) (r) | ((g) << 8) | ((b) << 16) | ((a) << 24)
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#define RGBA(r, g, b, a) ((r) | ((g) << 8) | ((b) << 16) | ((a) << 24))
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static av_always_inline void extract_color(uint32_t colors[4],
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static av_always_inline void extract_color(uint32_t colors[4],
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uint16_t color0,
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uint16_t color0,
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