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avcodec/ac3: always use hardcoded tables
The table in question is a 253 byte one. In fact, it turns out that dynamic generation of the table results in an increased binary size. Code compiled with GCC 5.2.0, x86-64 (size in bytes), before and after patch: old: 62321064 libavcodec/libavcodec.so.57 new: 62320536 libavcodec/libavcodec.so.57 Thus, it always make sense to statically allocate this. Tested with FATE with/without --enable-hardcoded-tables. Reviewed-by: wm4 <nfxjfg@googlemail.com> Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com>
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@ -39,8 +39,6 @@ const uint8_t ff_ac3_band_start_tab[AC3_CRITICAL_BANDS+1] = {
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79, 85, 97, 109, 121, 133, 157, 181, 205, 229, 253
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79, 85, 97, 109, 121, 133, 157, 181, 205, 229, 253
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};
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};
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#if CONFIG_HARDCODED_TABLES
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/**
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/**
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* Map each frequency coefficient bin to the critical band that contains it.
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* Map each frequency coefficient bin to the critical band that contains it.
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*/
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*/
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@ -69,10 +67,6 @@ const uint8_t ff_ac3_bin_to_band_tab[253] = {
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49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49
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49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49
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};
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};
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#else /* CONFIG_HARDCODED_TABLES */
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uint8_t ff_ac3_bin_to_band_tab[253];
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#endif
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static inline int calc_lowcomp1(int a, int b0, int b1, int c)
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static inline int calc_lowcomp1(int a, int b0, int b1, int c)
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{
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{
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if ((b0 + 256) == b1) {
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if ((b0 + 256) == b1) {
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@ -214,21 +208,3 @@ int ff_ac3_bit_alloc_calc_mask(AC3BitAllocParameters *s, int16_t *band_psd,
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}
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}
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return 0;
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return 0;
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}
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}
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/**
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* Initialize some tables.
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* note: This function must remain thread safe because it is called by the
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* AVParser init code.
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*/
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av_cold void ff_ac3_common_init(void)
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{
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#if !CONFIG_HARDCODED_TABLES
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/* compute ff_ac3_bin_to_band_tab from ff_ac3_band_start_tab */
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int bin = 0, band;
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for (band = 0; band < AC3_CRITICAL_BANDS; band++) {
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int band_end = ff_ac3_band_start_tab[band+1];
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while (bin < band_end)
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ff_ac3_bin_to_band_tab[bin++] = band;
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}
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#endif /* !CONFIG_HARDCODED_TABLES */
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}
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@ -185,7 +185,6 @@ static av_cold int ac3_decode_init(AVCodecContext *avctx)
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s->avctx = avctx;
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s->avctx = avctx;
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ff_ac3_common_init();
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ac3_tables_init();
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ac3_tables_init();
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ff_mdct_init(&s->imdct_256, 8, 1, 1.0);
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ff_mdct_init(&s->imdct_256, 8, 1, 1.0);
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ff_mdct_init(&s->imdct_512, 9, 1, 1.0);
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ff_mdct_init(&s->imdct_512, 9, 1, 1.0);
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@ -2431,8 +2431,6 @@ av_cold int ff_ac3_encode_init(AVCodecContext *avctx)
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s->eac3 = avctx->codec_id == AV_CODEC_ID_EAC3;
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s->eac3 = avctx->codec_id == AV_CODEC_ID_EAC3;
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ff_ac3_common_init();
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ret = validate_options(s);
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ret = validate_options(s);
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if (ret)
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if (ret)
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return ret;
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return ret;
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@ -27,12 +27,6 @@
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#include "libavutil/internal.h"
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#include "libavutil/internal.h"
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#include "ac3.h"
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#include "ac3.h"
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#if CONFIG_HARDCODED_TABLES
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# define HCONST const
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#else
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# define HCONST
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#endif
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extern const uint16_t ff_ac3_frame_size_tab[38][3];
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extern const uint16_t ff_ac3_frame_size_tab[38][3];
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extern const uint8_t ff_ac3_channels_tab[8];
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extern const uint8_t ff_ac3_channels_tab[8];
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extern av_export const uint16_t avpriv_ac3_channel_layout_tab[8];
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extern av_export const uint16_t avpriv_ac3_channel_layout_tab[8];
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@ -54,7 +48,7 @@ extern const int16_t ff_ac3_floor_tab[8];
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extern const uint16_t ff_ac3_fast_gain_tab[8];
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extern const uint16_t ff_ac3_fast_gain_tab[8];
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extern const uint16_t ff_eac3_default_chmap[8];
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extern const uint16_t ff_eac3_default_chmap[8];
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extern const uint8_t ff_ac3_band_start_tab[AC3_CRITICAL_BANDS+1];
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extern const uint8_t ff_ac3_band_start_tab[AC3_CRITICAL_BANDS+1];
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extern HCONST uint8_t ff_ac3_bin_to_band_tab[253];
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extern const uint8_t ff_ac3_bin_to_band_tab[253];
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/** Custom channel map locations bitmask
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/** Custom channel map locations bitmask
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* Other channels described in documentation:
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* Other channels described in documentation:
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