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swscale: Move VScalerContext into vscale.c
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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parent
653f9d84ae
commit
7b6e6895f2
@ -1004,15 +1004,6 @@ typedef struct FilterContext
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int xInc;
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} FilterContext;
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typedef struct VScalerContext
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{
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uint16_t *filter[2];
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int32_t *filter_pos;
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int filter_size;
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int isMMX;
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void *pfn;
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} VScalerContext;
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// warp input lines in the form (src + width*i + j) to slice format (line[i][j])
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// relative=true means first line src[x][0] otherwise first line is src[x][lum/crh Y]
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int ff_init_slice_from_src(SwsSlice * s, uint8_t *src[4], int stride[4], int srcW, int lumY, int lumH, int chrY, int chrH, int relative);
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@ -19,6 +19,16 @@
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*/
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#include "swscale_internal.h"
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typedef struct VScalerContext
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{
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uint16_t *filter[2];
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int32_t *filter_pos;
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int filter_size;
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int isMMX;
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void *pfn;
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} VScalerContext;
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static int lum_planar_vscale(SwsContext *c, SwsFilterDescriptor *desc, int sliceY, int sliceH)
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{
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VScalerContext *inst = desc->instance;
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