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Fix not coded channels / silence decoding.
Fixes issue264 WMV audio stutter Originally committed as revision 14171 to svn://svn.ffmpeg.org/ffmpeg/trunk
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parent
362aba4be7
commit
7ee18c1781
@ -401,13 +401,14 @@ static int wma_decode_block(WMACodecContext *s)
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s->channel_coded[ch] = a;
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v |= a;
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}
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bsize = s->frame_len_bits - s->block_len_bits;
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/* if no channel coded, no need to go further */
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/* XXX: fix potential framing problems */
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if (!v)
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goto next;
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bsize = s->frame_len_bits - s->block_len_bits;
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/* read total gain and extract corresponding number of bits for
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coef escape coding */
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total_gain = 1;
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@ -679,14 +680,17 @@ static int wma_decode_block(WMACodecContext *s)
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}
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}
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next:
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for(ch = 0; ch < s->nb_channels; ch++) {
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if (s->channel_coded[ch]) {
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int n4, index, n;
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n = s->block_len;
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n4 = s->block_len / 2;
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if(s->channel_coded[ch]){
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s->mdct_ctx[bsize].fft.imdct_calc(&s->mdct_ctx[bsize],
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s->output, s->coefs[ch], s->mdct_tmp);
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}else
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memset(s->output, 0, sizeof(s->output));
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/* multiply by the window and add in the frame */
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index = (s->frame_len / 2) + s->block_pos - n4;
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@ -698,8 +702,7 @@ static int wma_decode_block(WMACodecContext *s)
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wma_window(s, &s->frame_out[1][index]);
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}
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}
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}
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next:
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/* update block number */
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s->block_num++;
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s->block_pos += s->block_len;
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