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avcodec/sanm: ignore codec48 compression type 6
Some videos of "StarWars - Making Magic" have this subcompression type: data just consists of the 16 byte codec48 header; the DOS player and the c48 decoder in the "Mysteries of the Sith" game engine ignore it. Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com>
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@ -1586,7 +1586,8 @@ static int old_codec48(SANMVideoContext *ctx, int width, int height)
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return AVERROR_INVALIDDATA;
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codec47_comp1(ctx, dst, width, height, width);
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break;
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case 6: // in some videos of "Star Wars - Making Magic", ignored.
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break;
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default:
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avpriv_report_missing_feature(ctx->avctx,
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"Subcodec 48 compression %d", compr);
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