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libpostproc: add bitexact mode, which is needed for regression testing.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -150,6 +150,7 @@ static struct PPFilter filters[]=
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{"l5", "lowpass5", 1, 1, 4, LOWPASS5_DEINT_FILTER},
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{"tn", "tmpnoise", 1, 7, 8, TEMP_NOISE_FILTER},
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{"fq", "forcequant", 1, 0, 0, FORCE_QUANT},
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{"be", "bitexact", 1, 0, 0, BITEXACT},
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{NULL, NULL,0,0,0,0} //End Marker
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};
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@ -536,9 +537,8 @@ static av_always_inline void do_a_deblock_C(uint8_t *src, int step, int stride,
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//Note: we have C, MMX, MMX2, 3DNOW version there is no 3DNOW+MMX2 one
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//Plain C versions
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#if !(HAVE_MMX || HAVE_ALTIVEC) || CONFIG_RUNTIME_CPUDETECT
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//we always compile C for testing which needs bitexactness
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#define COMPILE_C
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#endif
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#if HAVE_ALTIVEC
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#define COMPILE_ALTIVEC
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@ -624,6 +624,9 @@ static inline void postProcess(const uint8_t src[], int srcStride, uint8_t dst[]
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PPMode *ppMode= (PPMode *)vm;
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c->ppMode= *ppMode; //FIXME
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if(ppMode->lumMode & BITEXACT)
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return postProcess_C(src, srcStride, dst, dstStride, width, height, QPs, QPStride, isColor, c);
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// Using ifs here as they are faster than function pointers although the
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// difference would not be measurable here but it is much better because
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// someone might exchange the CPU whithout restarting MPlayer ;)
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@ -67,6 +67,7 @@
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#define TEMP_NOISE_FILTER 0x100000
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#define FORCE_QUANT 0x200000
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#define BITEXACT 0x1000000
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//use if you want a faster postprocessing code
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//cannot differentiate between chroma & luma filters (both on or both off)
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