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avfilter/vf_v360: fix errors is comments
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@ -1043,8 +1043,8 @@ static void process_cube_coordinates(const V360Context *s,
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* Calculate 3D coordinates on sphere for corresponding frame position in cubemap3x2 format.
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*
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* @param s filter context
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* @param i horizontal position on frame [0, height)
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* @param j vertical position on frame [0, width)
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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* @param height frame height
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* @param vec coordinates on sphere
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@ -1163,8 +1163,8 @@ static void xyz_to_cube3x2(const V360Context *s,
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* Calculate 3D coordinates on sphere for corresponding frame position in cubemap1x6 format.
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*
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* @param s filter context
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* @param i horizontal position on frame [0, height)
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* @param j vertical position on frame [0, width)
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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* @param height frame height
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* @param vec coordinates on sphere
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@ -1191,8 +1191,8 @@ static void cube1x6_to_xyz(const V360Context *s,
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* Calculate 3D coordinates on sphere for corresponding frame position in cubemap6x1 format.
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*
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* @param s filter context
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* @param i horizontal position on frame [0, height)
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* @param j vertical position on frame [0, width)
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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* @param height frame height
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* @param vec coordinates on sphere
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@ -1373,8 +1373,8 @@ static void xyz_to_cube6x1(const V360Context *s,
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* Calculate 3D coordinates on sphere for corresponding frame position in equirectangular format.
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*
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* @param s filter context
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* @param i horizontal position on frame [0, height)
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* @param j vertical position on frame [0, width)
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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* @param height frame height
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* @param vec coordinates on sphere
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@ -1420,8 +1420,8 @@ static int prepare_stereographic_out(AVFilterContext *ctx)
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* Calculate 3D coordinates on sphere for corresponding frame position in stereographic format.
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*
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* @param s filter context
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* @param i horizontal position on frame [0, height)
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* @param j vertical position on frame [0, width)
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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* @param height frame height
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* @param vec coordinates on sphere
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@ -1609,8 +1609,8 @@ static int prepare_eac_out(AVFilterContext *ctx)
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* Calculate 3D coordinates on sphere for corresponding frame position in equi-angular cubemap format.
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*
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* @param s filter context
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* @param i horizontal position on frame [0, height)
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* @param j vertical position on frame [0, width)
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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* @param height frame height
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* @param vec coordinates on sphere
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@ -1792,8 +1792,8 @@ static int prepare_flat_out(AVFilterContext *ctx)
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* Calculate 3D coordinates on sphere for corresponding frame position in flat format.
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*
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* @param s filter context
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* @param i horizontal position on frame [0, height)
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* @param j vertical position on frame [0, width)
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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* @param height frame height
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* @param vec coordinates on sphere
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@ -1869,8 +1869,8 @@ static void xyz_to_dfisheye(const V360Context *s,
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* Calculate 3D coordinates on sphere for corresponding frame position in barrel facebook's format.
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*
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* @param s filter context
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* @param i horizontal position on frame [0, height)
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* @param j vertical position on frame [0, width)
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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* @param height frame height
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* @param vec coordinates on sphere
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