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Store pointers in a less messy way in SWSContext.
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@ -1233,8 +1233,8 @@ static inline void RENAME(yuv2packed2)(SwsContext *c, const uint16_t *buf0, cons
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: "%r8"
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);
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#else
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*(const uint16_t **)(&c->u_temp)=abuf0;
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*(const uint16_t **)(&c->v_temp)=abuf1;
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c->u_temp=(intptr_t)abuf0;
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c->v_temp=(intptr_t)abuf1;
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__asm__ volatile(
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"mov %%"REG_b", "ESP_OFFSET"(%5) \n\t"
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"mov %4, %%"REG_b" \n\t"
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