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ffplay: vertially align complex if condition in audio_decode_frame()
Possibly improve readability.
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parent
347ecfdc63
commit
8179660222
4
ffplay.c
4
ffplay.c
@ -1961,9 +1961,9 @@ static int audio_decode_frame(VideoState *is, double *pts_ptr)
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dec->channel_layout : av_get_default_channel_layout(dec->channels);
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wanted_nb_samples = synchronize_audio(is, is->frame->nb_samples);
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if (dec->sample_fmt != is->audio_src.fmt ||
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if (dec->sample_fmt != is->audio_src.fmt ||
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dec_channel_layout != is->audio_src.channel_layout ||
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dec->sample_rate != is->audio_src.freq ||
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dec->sample_rate != is->audio_src.freq ||
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(wanted_nb_samples != is->frame->nb_samples && !is->swr_ctx)) {
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swr_free(&is->swr_ctx);
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is->swr_ctx = swr_alloc_set_opts(NULL,
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