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aacdec: Only load and write each predictor variable once.
This is slightly faster and opens the door for further optimization. Originally committed as revision 24475 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -1240,23 +1240,26 @@ static av_always_inline void predict(PredictorState *ps, float *coef,
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float e0, e1;
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float pv;
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float k1, k2;
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float r0 = ps->r0, r1 = ps->r1;
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float cor0 = ps->cor0, cor1 = ps->cor1;
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float var0 = ps->var0, var1 = ps->var1;
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k1 = ps->var0 > 1 ? ps->cor0 * flt16_even(a / ps->var0) : 0;
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k2 = ps->var1 > 1 ? ps->cor1 * flt16_even(a / ps->var1) : 0;
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k1 = var0 > 1 ? cor0 * flt16_even(a / var0) : 0;
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k2 = var1 > 1 ? cor1 * flt16_even(a / var1) : 0;
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pv = flt16_round(k1 * ps->r0 + k2 * ps->r1);
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pv = flt16_round(k1 * r0 + k2 * r1);
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if (output_enable)
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*coef += pv * sf_scale;
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e0 = *coef * inv_sf_scale;
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e1 = e0 - k1 * ps->r0;
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e1 = e0 - k1 * r0;
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ps->cor1 = flt16_trunc(alpha * ps->cor1 + ps->r1 * e1);
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ps->var1 = flt16_trunc(alpha * ps->var1 + 0.5f * (ps->r1 * ps->r1 + e1 * e1));
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ps->cor0 = flt16_trunc(alpha * ps->cor0 + ps->r0 * e0);
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ps->var0 = flt16_trunc(alpha * ps->var0 + 0.5f * (ps->r0 * ps->r0 + e0 * e0));
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ps->cor1 = flt16_trunc(alpha * cor1 + r1 * e1);
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ps->var1 = flt16_trunc(alpha * var1 + 0.5f * (r1 * r1 + e1 * e1));
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ps->cor0 = flt16_trunc(alpha * cor0 + r0 * e0);
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ps->var0 = flt16_trunc(alpha * var0 + 0.5f * (r0 * r0 + e0 * e0));
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ps->r1 = flt16_trunc(a * (ps->r0 - k1 * e0));
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ps->r1 = flt16_trunc(a * (r0 - k1 * e0));
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ps->r0 = flt16_trunc(a * e0);
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}
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