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tools/target_bsf_fuzzer: Call av_bsf_flush() in a fuzzer choosen pattern
This should increase coverage. Based on a commit by Michael Niedermayer Signed-off-by: James Almer <jamrial@gmail.com>
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@ -43,6 +43,7 @@ int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
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AVBSFContext *bsf = NULL;
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AVPacket in, out;
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uint64_t keyframes = 0;
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uint64_t flushpattern = -1;
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int res;
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if (!f) {
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@ -86,6 +87,7 @@ int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
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bsf->par_in->channels = (unsigned)bytestream2_get_le32(&gbc) % FF_SANE_NB_CHANNELS;
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bsf->par_in->block_align = bytestream2_get_le32(&gbc);
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keyframes = bytestream2_get_le64(&gbc);
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flushpattern = bytestream2_get_le64(&gbc);
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if (extradata_size < size) {
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bsf->par_in->extradata = av_mallocz(extradata_size + AV_INPUT_BUFFER_PADDING_SIZE);
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@ -128,6 +130,10 @@ int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
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data += sizeof(fuzz_tag);
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last = data;
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if (!(flushpattern & 7))
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av_bsf_flush(bsf);
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flushpattern = (flushpattern >> 3) + (flushpattern << 61);
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while (in.size) {
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res = av_bsf_send_packet(bsf, &in);
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if (res < 0 && res != AVERROR(EAGAIN))
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