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avcodec/d3d12va_decode: delete an empty line and fix a fuction alignment
Signed-off-by: Tong Wu <tong1.wu@intel.com>
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@ -324,11 +324,10 @@ int ff_d3d12va_decode_init(AVCodecContext *avctx)
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return AVERROR(ENOMEM);
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ctx->objects_queue = av_fifo_alloc2(D3D12VA_VIDEO_DEC_ASYNC_DEPTH,
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sizeof(HelperObjects), AV_FIFO_FLAG_AUTO_GROW);
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sizeof(HelperObjects), AV_FIFO_FLAG_AUTO_GROW);
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if (!ctx->objects_queue)
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return AVERROR(ENOMEM);
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DX_CHECK(ID3D12Device_CreateFence(ctx->device_ctx->device, 0, D3D12_FENCE_FLAG_NONE,
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&IID_ID3D12Fence, (void **)&ctx->sync_ctx.fence));
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