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libmp3lame: It appears the buffer used is a bit too small.

Increase it by an arbitrary amount.
Fixes part of Ticket676

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Michael Niedermayer 2012-01-08 18:36:17 +01:00
parent ca1bae3983
commit 84d0fcf268

View File

@ -31,7 +31,7 @@
#include "mpegaudio.h" #include "mpegaudio.h"
#include <lame/lame.h> #include <lame/lame.h>
#define BUFFER_SIZE (7200 + 2 * MPA_FRAME_SIZE + MPA_FRAME_SIZE / 4) #define BUFFER_SIZE (7200 + 2 * MPA_FRAME_SIZE + MPA_FRAME_SIZE / 4+1000) // FIXME: Buffer size to small? Adding 1000 to make up for it.
typedef struct Mp3AudioContext { typedef struct Mp3AudioContext {
AVClass *class; AVClass *class;
lame_global_flags *gfp; lame_global_flags *gfp;