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Even More spelling errors. patch by (Kevin Baragona <kevinmb500 gawab com)

Originally committed as revision 4181 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Kevin Baragona 2005-05-05 14:34:47 +00:00 committed by Michael Niedermayer
parent 3b66c4c59a
commit 893bc62480

View File

@ -110,7 +110,7 @@ max run: 29/41
*/ */
#endif #endif
#if 0 //3IV1 is quite rare and tis slows things down a tiny bit #if 0 //3IV1 is quite rare and it slows things down a tiny bit
#define IS_3IV1 s->avctx->codec_tag == ff_get_fourcc("3IV1") #define IS_3IV1 s->avctx->codec_tag == ff_get_fourcc("3IV1")
#else #else
#define IS_3IV1 0 #define IS_3IV1 0
@ -523,8 +523,7 @@ void ff_clean_mpeg4_qscales(MpegEncContext *s){
if(s->pict_type== B_TYPE){ if(s->pict_type== B_TYPE){
int odd=0; int odd=0;
/* ok, come on, this isnt funny anymore, theres more code for handling this mpeg4 mess than /* ok, come on, this isn't funny anymore, there's more code for handling this mpeg4 mess than for the actual adaptive quantization */
for the actual adaptive quantization */
for(i=0; i<s->mb_num; i++){ for(i=0; i<s->mb_num; i++){
int mb_xy= s->mb_index2xy[i]; int mb_xy= s->mb_index2xy[i];
@ -615,7 +614,7 @@ int ff_mpeg4_set_direct_mv(MpegEncContext *s, int mx, int my){
void ff_h263_update_motion_val(MpegEncContext * s){ void ff_h263_update_motion_val(MpegEncContext * s){
const int mb_xy = s->mb_y * s->mb_stride + s->mb_x; const int mb_xy = s->mb_y * s->mb_stride + s->mb_x;
//FIXME a lot of thet is only needed for !low_delay //FIXME a lot of that is only needed for !low_delay
const int wrap = s->b8_stride; const int wrap = s->b8_stride;
const int xy = s->block_index[0]; const int xy = s->block_index[0];
@ -862,7 +861,7 @@ void mpeg4_encode_mb(MpegEncContext * s,
s->mv[0][0][1]= s->mv[0][0][1]=
s->mv[1][0][0]= s->mv[1][0][0]=
s->mv[1][0][1]= 0; s->mv[1][0][1]= 0;
s->mv_dir= MV_DIR_FORWARD; //doesnt matter s->mv_dir= MV_DIR_FORWARD; //doesn't matter
s->qscale -= s->dquant; s->qscale -= s->dquant;
// s->mb_skipped=1; // s->mb_skipped=1;
@ -887,7 +886,7 @@ void mpeg4_encode_mb(MpegEncContext * s,
put_bits(&s->pb, 1, 0); /* mb coded modb1=0 */ put_bits(&s->pb, 1, 0); /* mb coded modb1=0 */
put_bits(&s->pb, 1, cbp ? 0 : 1); /* modb2 */ //FIXME merge put_bits(&s->pb, 1, cbp ? 0 : 1); /* modb2 */ //FIXME merge
put_bits(&s->pb, mb_type+1, 1); // this table is so simple that we dont need it :) put_bits(&s->pb, mb_type+1, 1); // this table is so simple that we don't need it :)
if(cbp) put_bits(&s->pb, 6, cbp); if(cbp) put_bits(&s->pb, 6, cbp);
if(cbp && mb_type){ if(cbp && mb_type){
@ -901,7 +900,7 @@ void mpeg4_encode_mb(MpegEncContext * s,
if(!s->progressive_sequence){ if(!s->progressive_sequence){
if(cbp) if(cbp)
put_bits(&s->pb, 1, s->interlaced_dct); put_bits(&s->pb, 1, s->interlaced_dct);
if(mb_type) // not diect mode if(mb_type) // not direct mode
put_bits(&s->pb, 1, s->mv_type == MV_TYPE_FIELD); put_bits(&s->pb, 1, s->mv_type == MV_TYPE_FIELD);
} }
@ -976,7 +975,7 @@ void mpeg4_encode_mb(MpegEncContext * s,
if ((cbp | motion_x | motion_y | s->dquant) == 0 && s->mv_type==MV_TYPE_16X16) { if ((cbp | motion_x | motion_y | s->dquant) == 0 && s->mv_type==MV_TYPE_16X16) {
/* check if the B frames can skip it too, as we must skip it if we skip here /* check if the B frames can skip it too, as we must skip it if we skip here
why didnt they just compress the skip-mb bits instead of reusing them ?! */ why didn't they just compress the skip-mb bits instead of reusing them ?! */
if(s->max_b_frames>0){ if(s->max_b_frames>0){
int i; int i;
int x,y, offset; int x,y, offset;
@ -1623,7 +1622,7 @@ int16_t *h263_pred_motion(MpegEncContext * s, int block, int dir,
A = mot_val[ - 1]; A = mot_val[ - 1];
/* special case for first (slice) line */ /* special case for first (slice) line */
if (s->first_slice_line && block<3) { if (s->first_slice_line && block<3) {
// we cant just change some MVs to simulate that as we need them for the B frames (and ME) // we can't just change some MVs to simulate that as we need them for the B frames (and ME)
// and if we ever support non rectangular objects than we need to do a few ifs here anyway :( // and if we ever support non rectangular objects than we need to do a few ifs here anyway :(
if(block==0){ //most common case if(block==0){ //most common case
if(s->mb_x == s->resync_mb_x){ //rare if(s->mb_x == s->resync_mb_x){ //rare
@ -2054,7 +2053,7 @@ void h263_encode_init(MpegEncContext *s)
s->y_dc_scale_table= s->y_dc_scale_table=
s->c_dc_scale_table= ff_mpeg1_dc_scale_table; s->c_dc_scale_table= ff_mpeg1_dc_scale_table;
break; break;
default: //nothing needed default table allready set in mpegvideo.c default: //nothing needed - default table already set in mpegvideo.c
s->min_qcoeff= -127; s->min_qcoeff= -127;
s->max_qcoeff= 127; s->max_qcoeff= 127;
s->y_dc_scale_table= s->y_dc_scale_table=
@ -2509,7 +2508,7 @@ static inline int ff_mpeg4_pred_dc(MpegEncContext * s, int n, int level, int *di
b = dc_val[ - 1 - wrap]; b = dc_val[ - 1 - wrap];
c = dc_val[ - wrap]; c = dc_val[ - wrap];
/* outside slice handling (we cant do that by memset as we need the dc for error resilience) */ /* outside slice handling (we can't do that by memset as we need the dc for error resilience) */
if(s->first_slice_line && n!=3){ if(s->first_slice_line && n!=3){
if(n!=2) b=c= 1024; if(n!=2) b=c= 1024;
if(n!=1 && s->mb_x == s->resync_mb_x) b=a= 1024; if(n!=1 && s->mb_x == s->resync_mb_x) b=a= 1024;
@ -3242,7 +3241,7 @@ static int mpeg4_decode_video_packet_header(MpegEncContext *s)
if(s->shape != BIN_ONLY_SHAPE){ if(s->shape != BIN_ONLY_SHAPE){
skip_bits(&s->gb, 3); /* intra dc vlc threshold */ skip_bits(&s->gb, 3); /* intra dc vlc threshold */
//FIXME dont just ignore everything //FIXME don't just ignore everything
if(s->pict_type == S_TYPE && s->vol_sprite_usage==GMC_SPRITE){ if(s->pict_type == S_TYPE && s->vol_sprite_usage==GMC_SPRITE){
mpeg4_decode_sprite_trajectory(s, &s->gb); mpeg4_decode_sprite_trajectory(s, &s->gb);
av_log(s->avctx, AV_LOG_ERROR, "untested\n"); av_log(s->avctx, AV_LOG_ERROR, "untested\n");
@ -3293,7 +3292,7 @@ void ff_mpeg4_clean_buffers(MpegEncContext *s)
memset(s->ac_val[2] + c_xy, 0, (c_wrap +1)*16*sizeof(int16_t)); memset(s->ac_val[2] + c_xy, 0, (c_wrap +1)*16*sizeof(int16_t));
/* clean MV */ /* clean MV */
// we cant clear the MVs as they might be needed by a b frame // we can't clear the MVs as they might be needed by a b frame
// memset(s->motion_val + l_xy, 0, (l_wrap*2+1)*2*sizeof(int16_t)); // memset(s->motion_val + l_xy, 0, (l_wrap*2+1)*2*sizeof(int16_t));
// memset(s->motion_val, 0, 2*sizeof(int16_t)*(2 + s->mb_width*2)*(2 + s->mb_height*2)); // memset(s->motion_val, 0, 2*sizeof(int16_t)*(2 + s->mb_width*2)*(2 + s->mb_height*2));
s->last_mv[0][0][0]= s->last_mv[0][0][0]=
@ -3322,7 +3321,7 @@ int ff_h263_resync(MpegEncContext *s){
if(ret>=0) if(ret>=0)
return 0; return 0;
} }
//ok, its not where its supposed to be ... //ok, it's not where its supposed to be ...
s->gb= s->last_resync_gb; s->gb= s->last_resync_gb;
align_get_bits(&s->gb); align_get_bits(&s->gb);
left= s->gb.size_in_bits - get_bits_count(&s->gb); left= s->gb.size_in_bits - get_bits_count(&s->gb);
@ -4651,7 +4650,7 @@ retry:
i += run; i += run;
if (i >= 64){ if (i >= 64){
if(s->alt_inter_vlc && rl == &rl_inter && !s->mb_intra){ if(s->alt_inter_vlc && rl == &rl_inter && !s->mb_intra){
//looks like a hack but no, its the way its supposed to work ... //looks like a hack but no, it's the way its supposed to work ...
rl = &rl_intra_aic; rl = &rl_intra_aic;
i = 0; i = 0;
s->gb= gb; s->gb= gb;
@ -5298,7 +5297,7 @@ static void mpeg4_decode_sprite_trajectory(MpegEncContext * s, GetBitContext *gb
w2= 1<<alpha; w2= 1<<alpha;
h2= 1<<beta; h2= 1<<beta;
// Note, the 4th point isnt used for GMC // Note, the 4th point isn't used for GMC
if(s->divx_version==500 && s->divx_build==413){ if(s->divx_version==500 && s->divx_build==413){
sprite_ref[0][0]= a*vop_ref[0][0] + d[0][0]; sprite_ref[0][0]= a*vop_ref[0][0] + d[0][0];
sprite_ref[0][1]= a*vop_ref[0][1] + d[0][1]; sprite_ref[0][1]= a*vop_ref[0][1] + d[0][1];
@ -5523,7 +5522,7 @@ static int decode_vol_header(MpegEncContext *s, GetBitContext *gb){
skip_bits1(gb); /* marker */ skip_bits1(gb); /* marker */
} }
}else{ }else{
// set low delay flag only once so the smart? low delay detection wont be overriden // set low delay flag only once the smartest? low delay detection won't be overriden
if(s->picture_number==0) if(s->picture_number==0)
s->low_delay=0; s->low_delay=0;
} }
@ -5963,20 +5962,20 @@ static int decode_vop_header(MpegEncContext *s, GetBitContext *gb){
if(s->enhancement_type){ if(s->enhancement_type){
int load_backward_shape= get_bits1(gb); int load_backward_shape= get_bits1(gb);
if(load_backward_shape){ if(load_backward_shape){
av_log(s->avctx, AV_LOG_ERROR, "load backward shape isnt supported\n"); av_log(s->avctx, AV_LOG_ERROR, "load backward shape isn't supported\n");
} }
} }
skip_bits(gb, 2); //ref_select_code skip_bits(gb, 2); //ref_select_code
} }
} }
/* detect buggy encoders which dont set the low_delay flag (divx4/xvid/opendivx)*/ /* detect buggy encoders which don't set the low_delay flag (divx4/xvid/opendivx)*/
// note we cannot detect divx5 without b-frames easyly (allthough its buggy too) // note we cannot detect divx5 without b-frames easily (although it's buggy too)
if(s->vo_type==0 && s->vol_control_parameters==0 && s->divx_version==0 && s->picture_number==0){ if(s->vo_type==0 && s->vol_control_parameters==0 && s->divx_version==0 && s->picture_number==0){
av_log(s->avctx, AV_LOG_ERROR, "looks like this file was encoded with (divx4/(old)xvid/opendivx) -> forcing low_delay flag\n"); av_log(s->avctx, AV_LOG_ERROR, "looks like this file was encoded with (divx4/(old)xvid/opendivx) -> forcing low_delay flag\n");
s->low_delay=1; s->low_delay=1;
} }
s->picture_number++; // better than pic number==0 allways ;) s->picture_number++; // better than pic number==0 always ;)
s->y_dc_scale_table= ff_mpeg4_y_dc_scale_table; //FIXME add short header support s->y_dc_scale_table= ff_mpeg4_y_dc_scale_table; //FIXME add short header support
s->c_dc_scale_table= ff_mpeg4_c_dc_scale_table; s->c_dc_scale_table= ff_mpeg4_c_dc_scale_table;