diff --git a/libavcodec/svq3.c b/libavcodec/svq3.c index fd43e84ab2..2223d10b67 100644 --- a/libavcodec/svq3.c +++ b/libavcodec/svq3.c @@ -96,6 +96,10 @@ typedef struct SVQ3Context { int slice_num; int qscale; int cbp; + int frame_num; + int frame_num_offset; + int prev_frame_num_offset; + int prev_frame_num; enum AVPictureType pict_type; @@ -510,15 +514,15 @@ static inline int svq3_mc_dir(SVQ3Context *s, int size, int mode, my = s->next_pic->motion_val[0][b_xy][1] << 1; if (dir == 0) { - mx = mx * h->frame_num_offset / - h->prev_frame_num_offset + 1 >> 1; - my = my * h->frame_num_offset / - h->prev_frame_num_offset + 1 >> 1; + mx = mx * s->frame_num_offset / + s->prev_frame_num_offset + 1 >> 1; + my = my * s->frame_num_offset / + s->prev_frame_num_offset + 1 >> 1; } else { - mx = mx * (h->frame_num_offset - h->prev_frame_num_offset) / - h->prev_frame_num_offset + 1 >> 1; - my = my * (h->frame_num_offset - h->prev_frame_num_offset) / - h->prev_frame_num_offset + 1 >> 1; + mx = mx * (s->frame_num_offset - s->prev_frame_num_offset) / + s->prev_frame_num_offset + 1 >> 1; + my = my * (s->frame_num_offset - s->prev_frame_num_offset) / + s->prev_frame_num_offset + 1 >> 1; } } @@ -1514,22 +1518,22 @@ static int svq3_decode_frame(AVCodecContext *avctx, void *data, } if (s->pict_type == AV_PICTURE_TYPE_B) { - h->frame_num_offset = s->slice_num - h->prev_frame_num; + s->frame_num_offset = s->slice_num - s->prev_frame_num; - if (h->frame_num_offset < 0) - h->frame_num_offset += 256; - if (h->frame_num_offset == 0 || - h->frame_num_offset >= h->prev_frame_num_offset) { + if (s->frame_num_offset < 0) + s->frame_num_offset += 256; + if (s->frame_num_offset == 0 || + s->frame_num_offset >= s->prev_frame_num_offset) { av_log(h->avctx, AV_LOG_ERROR, "error in B-frame picture id\n"); return -1; } } else { - h->prev_frame_num = h->frame_num; - h->frame_num = s->slice_num; - h->prev_frame_num_offset = h->frame_num - h->prev_frame_num; + s->prev_frame_num = s->frame_num; + s->frame_num = s->slice_num; + s->prev_frame_num_offset = s->frame_num - s->prev_frame_num; - if (h->prev_frame_num_offset < 0) - h->prev_frame_num_offset += 256; + if (s->prev_frame_num_offset < 0) + s->prev_frame_num_offset += 256; } for (m = 0; m < 2; m++) {