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zmbvenc: move header writing to the end of encode_frame().
This makes switching to encode2() simpler, because it allows us to know exactly how large should the output buffer be before we start writing into it.
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@ -138,17 +138,6 @@ static int encode_frame(AVCodecContext *avctx, uint8_t *buf, int buf_size, void
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p->key_frame= keyframe;
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chpal = !keyframe && memcmp(p->data[1], c->pal2, 1024);
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fl = (keyframe ? ZMBV_KEYFRAME : 0) | (chpal ? ZMBV_DELTAPAL : 0);
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*buf++ = fl; len++;
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if(keyframe){
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deflateReset(&c->zstream);
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*buf++ = 0; len++; // hi ver
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*buf++ = 1; len++; // lo ver
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*buf++ = 1; len++; // comp
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*buf++ = 4; len++; // format - 8bpp
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*buf++ = ZMBV_BLOCK; len++; // block width
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*buf++ = ZMBV_BLOCK; len++; // block height
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}
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palptr = (uint32_t*)p->data[1];
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src = p->data[0];
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prev = c->prev;
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@ -223,6 +212,9 @@ static int encode_frame(AVCodecContext *avctx, uint8_t *buf, int buf_size, void
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src += p->linesize[0];
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}
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if (keyframe)
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deflateReset(&c->zstream);
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c->zstream.next_in = c->work_buf;
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c->zstream.avail_in = work_size;
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c->zstream.total_in = 0;
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@ -235,6 +227,16 @@ static int encode_frame(AVCodecContext *avctx, uint8_t *buf, int buf_size, void
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return -1;
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}
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fl = (keyframe ? ZMBV_KEYFRAME : 0) | (chpal ? ZMBV_DELTAPAL : 0);
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*buf++ = fl; len++;
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if (keyframe) {
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*buf++ = 0; len++; // hi ver
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*buf++ = 1; len++; // lo ver
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*buf++ = 1; len++; // comp
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*buf++ = 4; len++; // format - 8bpp
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*buf++ = ZMBV_BLOCK; len++; // block width
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*buf++ = ZMBV_BLOCK; len++; // block height
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}
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memcpy(buf, c->comp_buf, c->zstream.total_out);
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return len + c->zstream.total_out;
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}
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