mirror of
https://github.com/FFmpeg/FFmpeg.git
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avfilter: add nvidia NPP based transpose filter
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
This commit is contained in:
parent
404d21f486
commit
90ba17652a
@ -25,6 +25,7 @@ version <next>:
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- RemotelyAnywhere Screen Capture decoder
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- cue and acue filters
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- support for AV1 in MP4
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- transpose_npp filter
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version 4.0:
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5
configure
vendored
5
configure
vendored
@ -2926,6 +2926,7 @@ hwupload_cuda_filter_deps="ffnvcodec"
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scale_npp_filter_deps="ffnvcodec libnpp"
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scale_cuda_filter_deps="cuda_sdk"
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thumbnail_cuda_filter_deps="cuda_sdk"
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transpose_npp_filter_deps="ffnvcodec libnpp"
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amf_deps_any="libdl LoadLibrary"
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nvenc_deps="ffnvcodec"
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@ -6087,8 +6088,8 @@ enabled libmodplug && require_pkg_config libmodplug libmodplug libmodplug
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enabled libmp3lame && require "libmp3lame >= 3.98.3" lame/lame.h lame_set_VBR_quality -lmp3lame $libm_extralibs
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enabled libmysofa && { check_pkg_config libmysofa libmysofa mysofa.h mysofa_load ||
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require libmysofa mysofa.h mysofa_load -lmysofa $zlib_extralibs; }
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enabled libnpp && { check_lib libnpp npp.h nppGetLibVersion -lnppig -lnppicc -lnppc ||
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check_lib libnpp npp.h nppGetLibVersion -lnppi -lnppc ||
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enabled libnpp && { check_lib libnpp npp.h nppGetLibVersion -lnppig -lnppicc -lnppc -lnppidei ||
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check_lib libnpp npp.h nppGetLibVersion -lnppi -lnppc -lnppidei ||
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die "ERROR: libnpp not found"; }
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enabled libopencore_amrnb && require libopencore_amrnb opencore-amrnb/interf_dec.h Decoder_Interface_init -lopencore-amrnb
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enabled libopencore_amrwb && require libopencore_amrwb opencore-amrwb/dec_if.h D_IF_init -lopencore-amrwb
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@ -16241,6 +16241,7 @@ embedded peak information in display metadata is not reliable or when tone
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mapping from a lower range to a higher range.
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@end table
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@anchor{transpose}
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@section transpose
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Transpose rows with columns in the input video and optionally flip it.
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@ -16320,6 +16321,47 @@ The command above can also be specified as:
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transpose=1:portrait
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@end example
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@section transpose_npp
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Transpose rows with columns in the input video and optionally flip it.
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For more in depth examples see the @ref{transpose} video filter, which shares mostly the same options.
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It accepts the following parameters:
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@table @option
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@item dir
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Specify the transposition direction.
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Can assume the following values:
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@table @samp
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@item cclock_flip
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Rotate by 90 degrees counterclockwise and vertically flip. (default)
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@item clock
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Rotate by 90 degrees clockwise.
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@item cclock
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Rotate by 90 degrees counterclockwise.
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@item clock_flip
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Rotate by 90 degrees clockwise and vertically flip.
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@end table
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@item passthrough
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Do not apply the transposition if the input geometry matches the one
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specified by the specified value. It accepts the following values:
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@table @samp
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@item none
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Always apply transposition. (default)
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@item portrait
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Preserve portrait geometry (when @var{height} >= @var{width}).
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@item landscape
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Preserve landscape geometry (when @var{width} >= @var{height}).
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@end table
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@end table
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@section trim
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Trim the input so that the output contains one continuous subpart of the input.
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@ -376,6 +376,7 @@ OBJS-$(CONFIG_TONEMAP_FILTER) += vf_tonemap.o colorspace.o
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OBJS-$(CONFIG_TONEMAP_OPENCL_FILTER) += vf_tonemap_opencl.o colorspace.o opencl.o \
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opencl/tonemap.o opencl/colorspace_common.o
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OBJS-$(CONFIG_TRANSPOSE_FILTER) += vf_transpose.o
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OBJS-$(CONFIG_TRANSPOSE_NPP_FILTER) += vf_transpose_npp.o
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OBJS-$(CONFIG_TRIM_FILTER) += trim.o
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OBJS-$(CONFIG_UNPREMULTIPLY_FILTER) += vf_premultiply.o framesync.o
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OBJS-$(CONFIG_UNSHARP_FILTER) += vf_unsharp.o
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@ -358,6 +358,7 @@ extern AVFilter ff_vf_tmix;
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extern AVFilter ff_vf_tonemap;
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extern AVFilter ff_vf_tonemap_opencl;
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extern AVFilter ff_vf_transpose;
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extern AVFilter ff_vf_transpose_npp;
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extern AVFilter ff_vf_trim;
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extern AVFilter ff_vf_unpremultiply;
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extern AVFilter ff_vf_unsharp;
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@ -30,7 +30,7 @@
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#include "libavutil/version.h"
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#define LIBAVFILTER_VERSION_MAJOR 7
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#define LIBAVFILTER_VERSION_MINOR 28
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#define LIBAVFILTER_VERSION_MINOR 29
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#define LIBAVFILTER_VERSION_MICRO 100
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#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \
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487
libavfilter/vf_transpose_npp.c
Normal file
487
libavfilter/vf_transpose_npp.c
Normal file
@ -0,0 +1,487 @@
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/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <nppi.h>
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#include <stdio.h>
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#include <string.h>
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#include "libavutil/common.h"
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#include "libavutil/hwcontext.h"
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#include "libavutil/hwcontext_cuda_internal.h"
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#include "libavutil/internal.h"
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#include "libavutil/opt.h"
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#include "libavutil/pixdesc.h"
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#include "avfilter.h"
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#include "formats.h"
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#include "internal.h"
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#include "video.h"
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static const enum AVPixelFormat supported_formats[] = {
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AV_PIX_FMT_YUV420P,
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AV_PIX_FMT_YUV444P
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};
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enum TransposeStage {
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STAGE_ROTATE,
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STAGE_TRANSPOSE,
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STAGE_NB
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};
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enum Transpose {
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NPP_TRANSPOSE_CCLOCK_FLIP = 0,
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NPP_TRANSPOSE_CLOCK = 1,
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NPP_TRANSPOSE_CCLOCK = 2,
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NPP_TRANSPOSE_CLOCK_FLIP = 3
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};
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enum Passthrough {
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NPP_TRANSPOSE_PT_TYPE_NONE = 0,
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NPP_TRANSPOSE_PT_TYPE_LANDSCAPE,
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NPP_TRANSPOSE_PT_TYPE_PORTRAIT
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};
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typedef struct NPPTransposeStageContext {
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int stage_needed;
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enum AVPixelFormat in_fmt;
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enum AVPixelFormat out_fmt;
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struct {
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int width;
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int height;
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} planes_in[3], planes_out[3];
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AVBufferRef *frames_ctx;
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AVFrame *frame;
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} NPPTransposeStageContext;
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typedef struct NPPTransposeContext {
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const AVClass *class;
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NPPTransposeStageContext stages[STAGE_NB];
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AVFrame *tmp_frame;
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int passthrough; ///< PassthroughType, landscape passthrough mode enabled
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int dir; ///< TransposeDir
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} NPPTransposeContext;
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static int npptranspose_init(AVFilterContext *ctx)
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{
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NPPTransposeContext *s = ctx->priv;
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int i;
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for (i = 0; i < FF_ARRAY_ELEMS(s->stages); i++) {
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s->stages[i].frame = av_frame_alloc();
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if (!s->stages[i].frame)
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return AVERROR(ENOMEM);
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}
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s->tmp_frame = av_frame_alloc();
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if (!s->tmp_frame)
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return AVERROR(ENOMEM);
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return 0;
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}
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static void npptranspose_uninit(AVFilterContext *ctx)
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{
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NPPTransposeContext *s = ctx->priv;
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int i;
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for (i = 0; i < FF_ARRAY_ELEMS(s->stages); i++) {
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av_frame_free(&s->stages[i].frame);
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av_buffer_unref(&s->stages[i].frames_ctx);
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}
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av_frame_free(&s->tmp_frame);
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}
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static int npptranspose_query_formats(AVFilterContext *ctx)
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{
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static const enum AVPixelFormat pixel_formats[] = {
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AV_PIX_FMT_CUDA, AV_PIX_FMT_NONE,
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};
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AVFilterFormats *pix_fmts = ff_make_format_list(pixel_formats);
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return ff_set_common_formats(ctx, pix_fmts);
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}
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static int init_stage(NPPTransposeStageContext *stage, AVBufferRef *device_ctx)
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{
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AVBufferRef *out_ref = NULL;
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AVHWFramesContext *out_ctx;
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int in_sw, in_sh, out_sw, out_sh;
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int ret, i;
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av_pix_fmt_get_chroma_sub_sample(stage->in_fmt, &in_sw, &in_sh);
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av_pix_fmt_get_chroma_sub_sample(stage->out_fmt, &out_sw, &out_sh);
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if (!stage->planes_out[0].width) {
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stage->planes_out[0].width = stage->planes_in[0].width;
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stage->planes_out[0].height = stage->planes_in[0].height;
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}
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for (i = 1; i < FF_ARRAY_ELEMS(stage->planes_in); i++) {
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stage->planes_in[i].width = stage->planes_in[0].width >> in_sw;
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stage->planes_in[i].height = stage->planes_in[0].height >> in_sh;
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stage->planes_out[i].width = stage->planes_out[0].width >> out_sw;
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stage->planes_out[i].height = stage->planes_out[0].height >> out_sh;
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}
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out_ref = av_hwframe_ctx_alloc(device_ctx);
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if (!out_ref)
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return AVERROR(ENOMEM);
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out_ctx = (AVHWFramesContext*)out_ref->data;
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out_ctx->format = AV_PIX_FMT_CUDA;
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out_ctx->sw_format = stage->out_fmt;
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out_ctx->width = FFALIGN(stage->planes_out[0].width, 32);
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out_ctx->height = FFALIGN(stage->planes_out[0].height, 32);
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ret = av_hwframe_ctx_init(out_ref);
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if (ret < 0)
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goto fail;
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av_frame_unref(stage->frame);
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ret = av_hwframe_get_buffer(out_ref, stage->frame, 0);
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if (ret < 0)
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goto fail;
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stage->frame->width = stage->planes_out[0].width;
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stage->frame->height = stage->planes_out[0].height;
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av_buffer_unref(&stage->frames_ctx);
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stage->frames_ctx = out_ref;
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return 0;
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fail:
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av_buffer_unref(&out_ref);
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return ret;
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}
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static int format_is_supported(enum AVPixelFormat fmt)
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{
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int i;
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for (i = 0; i < FF_ARRAY_ELEMS(supported_formats); i++)
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if (supported_formats[i] == fmt)
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return 1;
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return 0;
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}
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static int init_processing_chain(AVFilterContext *ctx, int in_width, int in_height,
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int out_width, int out_height)
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{
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NPPTransposeContext *s = ctx->priv;
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AVHWFramesContext *in_frames_ctx;
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enum AVPixelFormat format;
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int i, ret, last_stage = -1;
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int rot_width = out_width, rot_height = out_height;
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/* check that we have a hw context */
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if (!ctx->inputs[0]->hw_frames_ctx) {
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av_log(ctx, AV_LOG_ERROR, "No hw context provided on input\n");
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return AVERROR(EINVAL);
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}
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in_frames_ctx = (AVHWFramesContext*)ctx->inputs[0]->hw_frames_ctx->data;
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format = in_frames_ctx->sw_format;
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if (!format_is_supported(format)) {
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av_log(ctx, AV_LOG_ERROR, "Unsupported input format: %s\n",
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av_get_pix_fmt_name(format));
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return AVERROR(ENOSYS);
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}
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if (s->dir != NPP_TRANSPOSE_CCLOCK_FLIP) {
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s->stages[STAGE_ROTATE].stage_needed = 1;
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}
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if (s->dir == NPP_TRANSPOSE_CCLOCK_FLIP || s->dir == NPP_TRANSPOSE_CLOCK_FLIP) {
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s->stages[STAGE_TRANSPOSE].stage_needed = 1;
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/* Rotating by 180° in case of clock_flip, or not at all for cclock_flip, so width/height unchanged by rotation */
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rot_width = in_width;
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rot_height = in_height;
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}
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s->stages[STAGE_ROTATE].in_fmt = format;
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s->stages[STAGE_ROTATE].out_fmt = format;
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s->stages[STAGE_ROTATE].planes_in[0].width = in_width;
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s->stages[STAGE_ROTATE].planes_in[0].height = in_height;
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s->stages[STAGE_ROTATE].planes_out[0].width = rot_width;
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s->stages[STAGE_ROTATE].planes_out[0].height = rot_height;
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s->stages[STAGE_TRANSPOSE].in_fmt = format;
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s->stages[STAGE_TRANSPOSE].out_fmt = format;
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s->stages[STAGE_TRANSPOSE].planes_in[0].width = rot_width;
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s->stages[STAGE_TRANSPOSE].planes_in[0].height = rot_height;
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s->stages[STAGE_TRANSPOSE].planes_out[0].width = out_width;
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s->stages[STAGE_TRANSPOSE].planes_out[0].height = out_height;
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/* init the hardware contexts */
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for (i = 0; i < FF_ARRAY_ELEMS(s->stages); i++) {
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if (!s->stages[i].stage_needed)
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continue;
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ret = init_stage(&s->stages[i], in_frames_ctx->device_ref);
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if (ret < 0)
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return ret;
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last_stage = i;
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}
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if (last_stage >= 0) {
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ctx->outputs[0]->hw_frames_ctx = av_buffer_ref(s->stages[last_stage].frames_ctx);
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} else {
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ctx->outputs[0]->hw_frames_ctx = av_buffer_ref(ctx->inputs[0]->hw_frames_ctx);
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s->passthrough = 1;
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}
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if (!ctx->outputs[0]->hw_frames_ctx)
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return AVERROR(ENOMEM);
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return 0;
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}
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static int npptranspose_config_props(AVFilterLink *outlink)
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{
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AVFilterContext *ctx = outlink->src;
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AVFilterLink *inlink = ctx->inputs[0];
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NPPTransposeContext *s = ctx->priv;
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int ret;
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if ((inlink->w >= inlink->h && s->passthrough == NPP_TRANSPOSE_PT_TYPE_LANDSCAPE) ||
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(inlink->w <= inlink->h && s->passthrough == NPP_TRANSPOSE_PT_TYPE_PORTRAIT))
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{
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if (inlink->hw_frames_ctx) {
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outlink->hw_frames_ctx = av_buffer_ref(inlink->hw_frames_ctx);
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if (!outlink->hw_frames_ctx)
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return AVERROR(ENOMEM);
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}
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av_log(ctx, AV_LOG_VERBOSE,
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"w:%d h:%d -> w:%d h:%d (passthrough mode)\n",
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inlink->w, inlink->h, inlink->w, inlink->h);
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return 0;
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} else {
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s->passthrough = NPP_TRANSPOSE_PT_TYPE_NONE;
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}
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outlink->w = inlink->h;
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outlink->h = inlink->w;
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outlink->sample_aspect_ratio = (AVRational){inlink->sample_aspect_ratio.den, inlink->sample_aspect_ratio.num};
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ret = init_processing_chain(ctx, inlink->w, inlink->h, outlink->w, outlink->h);
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if (ret < 0)
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return ret;
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av_log(ctx, AV_LOG_VERBOSE, "w:%d h:%d -transpose-> w:%d h:%d\n",
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inlink->w, inlink->h, outlink->w, outlink->h);
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return 0;
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}
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static int npptranspose_rotate(AVFilterContext *ctx, NPPTransposeStageContext *stage,
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AVFrame *out, AVFrame *in)
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{
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NPPTransposeContext *s = ctx->priv;
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NppStatus err;
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int i;
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for (i = 0; i < FF_ARRAY_ELEMS(stage->planes_in) && i < FF_ARRAY_ELEMS(in->data) && in->data[i]; i++) {
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int iw = stage->planes_in[i].width;
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int ih = stage->planes_in[i].height;
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int ow = stage->planes_out[i].width;
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int oh = stage->planes_out[i].height;
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// nppRotate uses 0,0 as the rotation point
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// need to shift the image accordingly after rotation
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// need to substract 1 to get the correct coordinates
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double angle = s->dir == NPP_TRANSPOSE_CLOCK ? -90.0 : s->dir == NPP_TRANSPOSE_CCLOCK ? 90.0 : 180.0;
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int shiftw = (s->dir == NPP_TRANSPOSE_CLOCK || s->dir == NPP_TRANSPOSE_CLOCK_FLIP) ? ow - 1 : 0;
|
||||
int shifth = (s->dir == NPP_TRANSPOSE_CCLOCK || s->dir == NPP_TRANSPOSE_CLOCK_FLIP) ? oh - 1 : 0;
|
||||
|
||||
err = nppiRotate_8u_C1R(in->data[i], (NppiSize){ iw, ih },
|
||||
in->linesize[i], (NppiRect){ 0, 0, iw, ih },
|
||||
out->data[i], out->linesize[i],
|
||||
(NppiRect){ 0, 0, ow, oh },
|
||||
angle, shiftw, shifth, NPPI_INTER_NN);
|
||||
if (err != NPP_SUCCESS) {
|
||||
av_log(ctx, AV_LOG_ERROR, "NPP rotate error: %d\n", err);
|
||||
return AVERROR_UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int npptranspose_transpose(AVFilterContext *ctx, NPPTransposeStageContext *stage,
|
||||
AVFrame *out, AVFrame *in)
|
||||
{
|
||||
NppStatus err;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < FF_ARRAY_ELEMS(stage->planes_in) && i < FF_ARRAY_ELEMS(in->data) && in->data[i]; i++) {
|
||||
int iw = stage->planes_in[i].width;
|
||||
int ih = stage->planes_in[i].height;
|
||||
|
||||
err = nppiTranspose_8u_C1R(in->data[i], in->linesize[i],
|
||||
out->data[i], out->linesize[i],
|
||||
(NppiSize){ iw, ih });
|
||||
if (err != NPP_SUCCESS) {
|
||||
av_log(ctx, AV_LOG_ERROR, "NPP transpose error: %d\n", err);
|
||||
return AVERROR_UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int (*const npptranspose_process[])(AVFilterContext *ctx, NPPTransposeStageContext *stage,
|
||||
AVFrame *out, AVFrame *in) = {
|
||||
[STAGE_ROTATE] = npptranspose_rotate,
|
||||
[STAGE_TRANSPOSE] = npptranspose_transpose
|
||||
};
|
||||
|
||||
static int npptranspose_filter(AVFilterContext *ctx, AVFrame *out, AVFrame *in)
|
||||
{
|
||||
NPPTransposeContext *s = ctx->priv;
|
||||
AVFrame *src = in;
|
||||
int i, ret, last_stage = -1;
|
||||
|
||||
for (i = 0; i < FF_ARRAY_ELEMS(s->stages); i++) {
|
||||
if (!s->stages[i].stage_needed)
|
||||
continue;
|
||||
|
||||
ret = npptranspose_process[i](ctx, &s->stages[i], s->stages[i].frame, src);
|
||||
if (ret < 0)
|
||||
return ret;
|
||||
|
||||
src = s->stages[i].frame;
|
||||
last_stage = i;
|
||||
}
|
||||
|
||||
if (last_stage < 0)
|
||||
return AVERROR_BUG;
|
||||
|
||||
ret = av_hwframe_get_buffer(src->hw_frames_ctx, s->tmp_frame, 0);
|
||||
if (ret < 0)
|
||||
return ret;
|
||||
|
||||
av_frame_move_ref(out, src);
|
||||
av_frame_move_ref(src, s->tmp_frame);
|
||||
|
||||
ret = av_frame_copy_props(out, in);
|
||||
if (ret < 0)
|
||||
return ret;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int npptranspose_filter_frame(AVFilterLink *link, AVFrame *in)
|
||||
{
|
||||
AVFilterContext *ctx = link->dst;
|
||||
NPPTransposeContext *s = ctx->priv;
|
||||
AVFilterLink *outlink = ctx->outputs[0];
|
||||
AVHWFramesContext *frames_ctx = (AVHWFramesContext*)outlink->hw_frames_ctx->data;
|
||||
AVCUDADeviceContext *device_hwctx = frames_ctx->device_ctx->hwctx;
|
||||
AVFrame *out = NULL;
|
||||
CUresult err;
|
||||
CUcontext dummy;
|
||||
int ret = 0;
|
||||
|
||||
if (s->passthrough)
|
||||
return ff_filter_frame(outlink, in);
|
||||
|
||||
out = av_frame_alloc();
|
||||
if (!out) {
|
||||
ret = AVERROR(ENOMEM);
|
||||
goto fail;
|
||||
}
|
||||
|
||||
err = device_hwctx->internal->cuda_dl->cuCtxPushCurrent(device_hwctx->cuda_ctx);
|
||||
if (err != CUDA_SUCCESS) {
|
||||
ret = AVERROR_UNKNOWN;
|
||||
goto fail;
|
||||
}
|
||||
|
||||
ret = npptranspose_filter(ctx, out, in);
|
||||
|
||||
device_hwctx->internal->cuda_dl->cuCtxPopCurrent(&dummy);
|
||||
if (ret < 0)
|
||||
goto fail;
|
||||
|
||||
av_frame_free(&in);
|
||||
|
||||
return ff_filter_frame(outlink, out);
|
||||
|
||||
fail:
|
||||
av_frame_free(&in);
|
||||
av_frame_free(&out);
|
||||
return ret;
|
||||
}
|
||||
|
||||
#define OFFSET(x) offsetof(NPPTransposeContext, x)
|
||||
#define FLAGS (AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM)
|
||||
|
||||
static const AVOption options[] = {
|
||||
{ "dir", "set transpose direction", OFFSET(dir), AV_OPT_TYPE_INT, { .i64 = NPP_TRANSPOSE_CCLOCK_FLIP }, 0, 3, FLAGS, "dir" },
|
||||
{ "cclock_flip", "rotate counter-clockwise with vertical flip", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_CCLOCK_FLIP }, 0, 0, FLAGS, "dir" },
|
||||
{ "clock", "rotate clockwise", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_CLOCK }, 0, 0, FLAGS, "dir" },
|
||||
{ "cclock", "rotate counter-clockwise", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_CCLOCK }, 0, 0, FLAGS, "dir" },
|
||||
{ "clock_flip", "rotate clockwise with vertical flip", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_CLOCK_FLIP }, 0, 0, FLAGS, "dir" },
|
||||
{ "passthrough", "do not apply transposition if the input matches the specified geometry", OFFSET(passthrough), AV_OPT_TYPE_INT, { .i64 = NPP_TRANSPOSE_PT_TYPE_NONE }, 0, 2, FLAGS, "passthrough" },
|
||||
{ "none", "always apply transposition", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_PT_TYPE_NONE }, 0, 0, FLAGS, "passthrough" },
|
||||
{ "landscape", "preserve landscape geometry", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_PT_TYPE_LANDSCAPE }, 0, 0, FLAGS, "passthrough" },
|
||||
{ "portrait", "preserve portrait geometry", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_PT_TYPE_PORTRAIT }, 0, 0, FLAGS, "passthrough" },
|
||||
{ NULL },
|
||||
};
|
||||
|
||||
static const AVClass npptranspose_class = {
|
||||
.class_name = "npptranspose",
|
||||
.item_name = av_default_item_name,
|
||||
.option = options,
|
||||
.version = LIBAVUTIL_VERSION_INT,
|
||||
};
|
||||
|
||||
static const AVFilterPad npptranspose_inputs[] = {
|
||||
{
|
||||
.name = "default",
|
||||
.type = AVMEDIA_TYPE_VIDEO,
|
||||
.filter_frame = npptranspose_filter_frame,
|
||||
},
|
||||
{ NULL }
|
||||
};
|
||||
|
||||
static const AVFilterPad npptranspose_outputs[] = {
|
||||
{
|
||||
.name = "default",
|
||||
.type = AVMEDIA_TYPE_VIDEO,
|
||||
.config_props = npptranspose_config_props,
|
||||
},
|
||||
{ NULL }
|
||||
};
|
||||
|
||||
AVFilter ff_vf_transpose_npp = {
|
||||
.name = "transpose_npp",
|
||||
.description = NULL_IF_CONFIG_SMALL("NVIDIA Performance Primitives video transpose"),
|
||||
.init = npptranspose_init,
|
||||
.uninit = npptranspose_uninit,
|
||||
.query_formats = npptranspose_query_formats,
|
||||
.priv_size = sizeof(NPPTransposeContext),
|
||||
.priv_class = &npptranspose_class,
|
||||
.inputs = npptranspose_inputs,
|
||||
.outputs = npptranspose_outputs,
|
||||
.flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE,
|
||||
};
|
Loading…
Reference in New Issue
Block a user