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txd: port to bytestream2 API
Protects against overreads. Signed-off-by: Paul B Mahol <onemda@gmail.com> Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
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@ -21,19 +21,19 @@
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavutil/intreadwrite.h"
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#include "libavcodec/bytestream.h"
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#include "avcodec.h"
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#include "s3tc.h"
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static inline void dxt1_decode_pixels(const uint8_t *s, uint32_t *d,
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static inline void dxt1_decode_pixels(GetByteContext *gb, uint32_t *d,
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unsigned int qstride, unsigned int flag,
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uint64_t alpha) {
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unsigned int x, y, c0, c1, a = (!flag * 255u) << 24;
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unsigned int rb0, rb1, rb2, rb3, g0, g1, g2, g3;
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uint32_t colors[4], pixels;
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c0 = AV_RL16(s);
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c1 = AV_RL16(s+2);
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c0 = bytestream2_get_le16(gb);
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c1 = bytestream2_get_le16(gb);
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rb0 = (c0<<3 | c0<<8) & 0xf800f8;
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rb1 = (c1<<3 | c1<<8) & 0xf800f8;
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@ -61,7 +61,7 @@ static inline void dxt1_decode_pixels(const uint8_t *s, uint32_t *d,
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colors[2] = rb2 + g2 + a;
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pixels = AV_RL32(s+4);
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pixels = bytestream2_get_le32(gb);
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for (y=0; y<4; y++) {
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for (x=0; x<4; x++) {
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a = (alpha & 0x0f) << 28;
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@ -74,24 +74,24 @@ static inline void dxt1_decode_pixels(const uint8_t *s, uint32_t *d,
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}
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}
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void ff_decode_dxt1(const uint8_t *s, uint8_t *dst,
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void ff_decode_dxt1(GetByteContext *gb, uint8_t *dst,
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const unsigned int w, const unsigned int h,
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const unsigned int stride) {
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unsigned int bx, by, qstride = stride/4;
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uint32_t *d = (uint32_t *) dst;
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for (by=0; by < h/4; by++, d += stride-w)
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for (bx=0; bx < w/4; bx++, s+=8, d+=4)
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dxt1_decode_pixels(s, d, qstride, 0, 0LL);
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for (bx = 0; bx < w / 4; bx++, d += 4)
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dxt1_decode_pixels(gb, d, qstride, 0, 0LL);
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}
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void ff_decode_dxt3(const uint8_t *s, uint8_t *dst,
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void ff_decode_dxt3(GetByteContext *gb, uint8_t *dst,
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const unsigned int w, const unsigned int h,
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const unsigned int stride) {
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unsigned int bx, by, qstride = stride/4;
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uint32_t *d = (uint32_t *) dst;
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for (by=0; by < h/4; by++, d += stride-w)
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for (bx=0; bx < w/4; bx++, s+=16, d+=4)
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dxt1_decode_pixels(s+8, d, qstride, 1, AV_RL64(s));
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for (bx = 0; bx < w / 4; bx++, d += 4)
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dxt1_decode_pixels(gb, d, qstride, 1, bytestream2_get_le64(gb));
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}
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@ -29,24 +29,24 @@
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/**
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* Decode DXT1 encoded data to RGB32
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* @param src source buffer, has to be aligned on a 4-byte boundary
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* @param gb GetByteContext
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* @param dst destination buffer
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* @param w width of output image
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* @param h height of output image
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* @param stride line size of output image
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*/
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void ff_decode_dxt1(const uint8_t *src, uint8_t *dst,
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void ff_decode_dxt1(GetByteContext *gb, uint8_t *dst,
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const unsigned int w, const unsigned int h,
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const unsigned int stride);
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/**
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* Decode DXT3 encoded data to RGB32
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* @param src source buffer, has to be aligned on a 4-byte boundary
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* @param gb GetByteContext
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* @param dst destination buffer
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* @param w width of output image
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* @param h height of output image
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* @param stride line size of output image
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*/
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void ff_decode_dxt3(const uint8_t *src, uint8_t *dst,
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void ff_decode_dxt3(GetByteContext *gb, uint8_t *dst,
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const unsigned int w, const unsigned int h,
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const unsigned int stride);
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@ -24,6 +24,7 @@
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#include "libavutil/intreadwrite.h"
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#include "libavutil/imgutils.h"
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#include "avcodec.h"
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#include "bytestream.h"
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#include "s3tc.h"
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typedef struct TXDContext {
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@ -41,25 +42,25 @@ static av_cold int txd_init(AVCodecContext *avctx) {
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static int txd_decode_frame(AVCodecContext *avctx, void *data, int *data_size,
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AVPacket *avpkt) {
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const uint8_t *buf = avpkt->data;
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TXDContext * const s = avctx->priv_data;
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GetByteContext gb;
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AVFrame *picture = data;
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AVFrame * const p = &s->picture;
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unsigned int version, w, h, d3d_format, depth, stride, mipmap_count, flags;
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unsigned int y, v;
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uint8_t *ptr;
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const uint8_t *cur = buf;
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const uint32_t *palette = (const uint32_t *)(cur + 88);
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uint32_t *pal;
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version = AV_RL32(cur);
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d3d_format = AV_RL32(cur+76);
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w = AV_RL16(cur+80);
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h = AV_RL16(cur+82);
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depth = AV_RL8 (cur+84);
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mipmap_count = AV_RL8 (cur+85);
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flags = AV_RL8 (cur+87);
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cur += 92;
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bytestream2_init(&gb, avpkt->data, avpkt->size);
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version = bytestream2_get_le32(&gb);
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bytestream2_skip(&gb, 72);
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d3d_format = bytestream2_get_le32(&gb);
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w = bytestream2_get_le16(&gb);
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h = bytestream2_get_le16(&gb);
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depth = bytestream2_get_byte(&gb);
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mipmap_count = bytestream2_get_byte(&gb);
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bytestream2_skip(&gb, 1);
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flags = bytestream2_get_byte(&gb);
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if (version < 8 || version > 9) {
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av_log(avctx, AV_LOG_ERROR, "texture data version %i is unsupported\n",
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@ -69,10 +70,9 @@ static int txd_decode_frame(AVCodecContext *avctx, void *data, int *data_size,
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if (depth == 8) {
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avctx->pix_fmt = PIX_FMT_PAL8;
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cur += 1024;
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} else if (depth == 16 || depth == 32)
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} else if (depth == 16 || depth == 32) {
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avctx->pix_fmt = PIX_FMT_RGB32;
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else {
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} else {
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av_log(avctx, AV_LOG_ERROR, "depth of %i is unsupported\n", depth);
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return -1;
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}
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@ -96,25 +96,26 @@ static int txd_decode_frame(AVCodecContext *avctx, void *data, int *data_size,
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if (depth == 8) {
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pal = (uint32_t *) p->data[1];
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for (y=0; y<256; y++) {
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v = AV_RB32(palette+y);
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pal[y] = (v>>8) + (v<<24);
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for (y = 0; y < 256; y++) {
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v = bytestream2_get_be32(&gb);
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pal[y] = (v >> 8) + (v << 24);
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}
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bytestream2_skip(&gb, 4);
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for (y=0; y<h; y++) {
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memcpy(ptr, cur, w);
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bytestream2_get_buffer(&gb, ptr, w);
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ptr += stride;
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cur += w;
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}
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} else if (depth == 16) {
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bytestream2_skip(&gb, 4);
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switch (d3d_format) {
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case 0:
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if (!(flags & 1))
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goto unsupported;
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case FF_S3TC_DXT1:
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ff_decode_dxt1(cur, ptr, w, h, stride);
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ff_decode_dxt1(&gb, ptr, w, h, stride);
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break;
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case FF_S3TC_DXT3:
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ff_decode_dxt3(cur, ptr, w, h, stride);
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ff_decode_dxt3(&gb, ptr, w, h, stride);
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break;
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default:
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goto unsupported;
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@ -124,9 +125,8 @@ static int txd_decode_frame(AVCodecContext *avctx, void *data, int *data_size,
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case 0x15:
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case 0x16:
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for (y=0; y<h; y++) {
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memcpy(ptr, cur, w*4);
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bytestream2_get_buffer(&gb, ptr, w * 4);
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ptr += stride;
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cur += w*4;
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}
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break;
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default:
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@ -134,13 +134,10 @@ static int txd_decode_frame(AVCodecContext *avctx, void *data, int *data_size,
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}
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}
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for (; mipmap_count > 1; mipmap_count--)
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cur += AV_RL32(cur) + 4;
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*picture = s->picture;
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*data_size = sizeof(AVPicture);
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return cur - buf;
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return avpkt->size;
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unsupported:
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av_log(avctx, AV_LOG_ERROR, "unsupported d3d format (%08x)\n", d3d_format);
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