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vaapi_encode: Sync to input surface rather than output
While outwardly bizarre, this change makes the behaviour consistent with other VAAPI encoders which sync to the encode /input/ picture in order to wait for /output/ from the encoder. It is not harmful on i965 (because synchronisation already happens in vaRenderPicture(), so it has no effect there), and it allows the encoder to work on mesa/gallium which assumes this behaviour. (cherry picked from commit 086e4b58b59ea3993107aa24d92bb962ec69667c)
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@ -109,10 +109,10 @@ static int vaapi_encode_wait(AVCodecContext *avctx,
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}
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}
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av_log(avctx, AV_LOG_DEBUG, "Sync to pic %"PRId64"/%"PRId64" "
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av_log(avctx, AV_LOG_DEBUG, "Sync to pic %"PRId64"/%"PRId64" "
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"(recon surface %#x).\n", pic->display_order,
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"(input surface %#x).\n", pic->display_order,
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pic->encode_order, pic->recon_surface);
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pic->encode_order, pic->input_surface);
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vas = vaSyncSurface(ctx->hwctx->display, pic->recon_surface);
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vas = vaSyncSurface(ctx->hwctx->display, pic->input_surface);
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if (vas != VA_STATUS_SUCCESS) {
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if (vas != VA_STATUS_SUCCESS) {
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av_log(avctx, AV_LOG_ERROR, "Failed to sync to picture completion: "
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av_log(avctx, AV_LOG_ERROR, "Failed to sync to picture completion: "
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"%d (%s).\n", vas, vaErrorStr(vas));
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"%d (%s).\n", vas, vaErrorStr(vas));
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