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cosmetics: indentation

This commit is contained in:
Justin Ruggles 2011-07-13 12:49:15 -04:00
parent 08a747afb9
commit 953302656a

View File

@ -170,9 +170,9 @@ void ff_eac3_output_frame_header(AC3EncodeContext *s)
for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++) for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++)
put_bits(&s->pb, 5, s->frame_exp_strategy[ch]); put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
} else { } else {
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
for (ch = !s->blocks[blk].cpl_in_use; ch <= s->fbw_channels; ch++) for (ch = !s->blocks[blk].cpl_in_use; ch <= s->fbw_channels; ch++)
put_bits(&s->pb, 2, s->exp_strategy[ch][blk]); put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
} }
if (s->lfe_on) { if (s->lfe_on) {
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)