1
0
mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-11-26 19:01:44 +02:00

avcodec/aac_tablegen: speed up table initialization

This speeds up aac_tablegen to a ludicruous degree (~97%), i.e to the point
where it can be argued that runtime initialization can always be done instead of
hard-coded tables. The only cost is essentially a trivial increase in
the stack size.

Even if one does not care about this, the patch also improves accuracy
as detailed below.

Performance:
Benchmark obtained by looping 10^4 times over ff_aac_tableinit.

Sample benchmark (x86-64, Haswell, GNU/Linux):
old:
1295292 decicycles in ff_aac_tableinit,     512 runs,      0 skips
1275981 decicycles in ff_aac_tableinit,    1024 runs,      0 skips
1272932 decicycles in ff_aac_tableinit,    2048 runs,      0 skips
1262164 decicycles in ff_aac_tableinit,    4096 runs,      0 skips
1256720 decicycles in ff_aac_tableinit,    8192 runs,      0 skips

new:
21112 decicycles in ff_aac_tableinit,     511 runs,      1 skips
21269 decicycles in ff_aac_tableinit,    1023 runs,      1 skips
21352 decicycles in ff_aac_tableinit,    2043 runs,      5 skips
21386 decicycles in ff_aac_tableinit,    4080 runs,     16 skips
21299 decicycles in ff_aac_tableinit,    8173 runs,     19 skips

Accuracy:
The previous code was resulting in needless loss of
accuracy due to the pow being called in succession. As an illustration
of this:
ff_aac_pow34sf_tab[3]
old : 0.000000000007598092294225
new : 0.000000000007598091426864
real: 0.000000000007598091778545

truncated to float
old : 0.000000000007598092294225
new : 0.000000000007598091426864
real: 0.000000000007598091426864

showing that the old value was not correctly rounded. This affects a
large number of elements of the array.

Patch tested with FATE.

Reviewed-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com>
This commit is contained in:
Ganesh Ajjanagadde 2015-11-26 13:50:57 -05:00
parent 72eaf72623
commit 96786a12f6

View File

@ -35,9 +35,46 @@ float ff_aac_pow34sf_tab[428];
av_cold void ff_aac_tableinit(void)
{
int i;
/* 2^(i/16) for 0 <= i <= 15 */
const float exp2_lut[] = {
1.00000000000000000000,
1.04427378242741384032,
1.09050773266525765921,
1.13878863475669165370,
1.18920711500272106672,
1.24185781207348404859,
1.29683955465100966593,
1.35425554693689272830,
1.41421356237309504880,
1.47682614593949931139,
1.54221082540794082361,
1.61049033194925430818,
1.68179283050742908606,
1.75625216037329948311,
1.83400808640934246349,
1.91520656139714729387,
};
float t1 = 8.8817841970012523233890533447265625e-16; // 2^(-50)
float t2 = 3.63797880709171295166015625e-12; // 2^(-38)
int t1_inc_cur, t2_inc_cur;
int t1_inc_prev = 0;
int t2_inc_prev = 8;
for (i = 0; i < 428; i++) {
ff_aac_pow2sf_tab[i] = pow(2, (i - POW_SF2_ZERO) / 4.0);
ff_aac_pow34sf_tab[i] = pow(ff_aac_pow2sf_tab[i], 3.0/4.0);
t1_inc_cur = 4 * (i % 4);
t2_inc_cur = (8 + 3*i) % 16;
if (t1_inc_cur < t1_inc_prev)
t1 *= 2;
if (t2_inc_cur < t2_inc_prev)
t2 *= 2;
// A much more efficient and accurate way of doing:
// ff_aac_pow2sf_tab[i] = pow(2, (i - POW_SF2_ZERO) / 4.0);
// ff_aac_pow34sf_tab[i] = pow(ff_aac_pow2sf_tab[i], 3.0/4.0);
ff_aac_pow2sf_tab[i] = t1 * exp2_lut[t1_inc_cur];
ff_aac_pow34sf_tab[i] = t2 * exp2_lut[t2_inc_cur];
t1_inc_prev = t1_inc_cur;
t2_inc_prev = t2_inc_cur;
}
}
#endif /* CONFIG_HARDCODED_TABLES */