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aacdec: dsputilize the scalar multiplication in intensity stereo
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@ -1386,13 +1386,13 @@ static void apply_mid_side_stereo(AACContext *ac, ChannelElement *cpe)
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* [1] mask is decoded from bitstream; [2] mask is all 1s;
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* [3] reserved for scalable AAC
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*/
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static void apply_intensity_stereo(ChannelElement *cpe, int ms_present)
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static void apply_intensity_stereo(AACContext *ac, ChannelElement *cpe, int ms_present)
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{
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const IndividualChannelStream *ics = &cpe->ch[1].ics;
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SingleChannelElement *sce1 = &cpe->ch[1];
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float *coef0 = cpe->ch[0].coeffs, *coef1 = cpe->ch[1].coeffs;
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const uint16_t *offsets = ics->swb_offset;
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int g, group, i, k, idx = 0;
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int g, group, i, idx = 0;
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int c;
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float scale;
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for (g = 0; g < ics->num_window_groups; g++) {
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@ -1405,8 +1405,10 @@ static void apply_intensity_stereo(ChannelElement *cpe, int ms_present)
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c *= 1 - 2 * cpe->ms_mask[idx];
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scale = c * sce1->sf[idx];
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for (group = 0; group < ics->group_len[g]; group++)
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for (k = offsets[i]; k < offsets[i + 1]; k++)
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coef1[group * 128 + k] = scale * coef0[group * 128 + k];
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ac->dsp.vector_fmul_scalar(coef1 + group * 128 + offsets[i],
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coef0 + group * 128 + offsets[i],
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scale,
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offsets[i + 1] - offsets[i]);
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}
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} else {
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int bt_run_end = sce1->band_type_run_end[idx];
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@ -1459,7 +1461,7 @@ static int decode_cpe(AACContext *ac, GetBitContext *gb, ChannelElement *cpe)
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}
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}
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apply_intensity_stereo(cpe, ms_present);
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apply_intensity_stereo(ac, cpe, ms_present);
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return 0;
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}
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