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ffplay: fix null pointer read when codec unavilable.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
parent
6fd00e9dd9
commit
99119bdffe
6
ffplay.c
6
ffplay.c
@ -2191,6 +2191,9 @@ static int stream_component_open(VideoState *is, int stream_index)
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}
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}
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codec = avcodec_find_decoder(avctx->codec_id);
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codec = avcodec_find_decoder(avctx->codec_id);
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if (!codec)
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return -1;
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avctx->debug_mv = debug_mv;
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avctx->debug_mv = debug_mv;
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avctx->debug = debug;
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avctx->debug = debug;
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avctx->workaround_bugs = workaround_bugs;
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avctx->workaround_bugs = workaround_bugs;
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@ -2210,8 +2213,7 @@ static int stream_component_open(VideoState *is, int stream_index)
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if(codec->capabilities & CODEC_CAP_DR1)
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if(codec->capabilities & CODEC_CAP_DR1)
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avctx->flags |= CODEC_FLAG_EMU_EDGE;
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avctx->flags |= CODEC_FLAG_EMU_EDGE;
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if (!codec ||
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if (avcodec_open(avctx, codec) < 0)
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avcodec_open(avctx, codec) < 0)
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return -1;
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return -1;
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/* prepare audio output */
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/* prepare audio output */
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