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pthread_frame: simplify the code by using new AVPacket API
This also handles side data properly.
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parent
cdf58f0599
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@ -63,8 +63,6 @@ typedef struct PerThreadContext {
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AVCodecContext *avctx; ///< Context used to decode packets passed to this thread.
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AVPacket avpkt; ///< Input packet (for decoding) or output (for encoding).
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uint8_t *buf; ///< backup storage for packet data when the input packet is not refcounted
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int allocated_buf_size; ///< Size allocated for buf
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AVFrame *frame; ///< Output frame (for decoding) or input (for encoding).
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int got_frame; ///< The output of got_picture_ptr from the last avcodec_decode_video() call.
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@ -317,16 +315,8 @@ static int submit_packet(PerThreadContext *p, AVPacket *avpkt)
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}
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}
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av_buffer_unref(&p->avpkt.buf);
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p->avpkt = *avpkt;
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if (avpkt->buf)
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p->avpkt.buf = av_buffer_ref(avpkt->buf);
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else {
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av_fast_malloc(&p->buf, &p->allocated_buf_size, avpkt->size + FF_INPUT_BUFFER_PADDING_SIZE);
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p->avpkt.data = p->buf;
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memcpy(p->buf, avpkt->data, avpkt->size);
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memset(p->buf + avpkt->size, 0, FF_INPUT_BUFFER_PADDING_SIZE);
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}
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av_packet_unref(&p->avpkt);
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av_packet_ref(&p->avpkt, avpkt);
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p->state = STATE_SETTING_UP;
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pthread_cond_signal(&p->input_cond);
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@ -542,8 +532,7 @@ void ff_frame_thread_free(AVCodecContext *avctx, int thread_count)
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pthread_cond_destroy(&p->input_cond);
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pthread_cond_destroy(&p->progress_cond);
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pthread_cond_destroy(&p->output_cond);
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av_buffer_unref(&p->avpkt.buf);
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av_freep(&p->buf);
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av_packet_unref(&p->avpkt);
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av_freep(&p->released_buffers);
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if (i) {
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