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avcodec/sonic: Don't allocate a temporary buffer for every frame
Instead allocate it together with the buffer that it mirrors. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
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@ -500,14 +500,11 @@ static int predictor_calc_error(int *k, int *state, int order, int error)
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// copes better with quantization, and calculates the
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// actual whitened result as it goes.
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static int modified_levinson_durbin(int *window, int window_entries,
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static void modified_levinson_durbin(int *window, int window_entries,
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int *out, int out_entries, int channels, int *tap_quant)
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{
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int i;
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int *state = av_calloc(window_entries, sizeof(*state));
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if (!state)
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return AVERROR(ENOMEM);
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int *state = window + window_entries;
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memcpy(state, window, window_entries * sizeof(*state));
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@ -571,9 +568,6 @@ static int modified_levinson_durbin(int *window, int window_entries,
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}
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#endif
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}
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av_free(state);
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return 0;
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}
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static inline int code_samplerate(int samplerate)
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@ -665,7 +659,7 @@ static av_cold int sonic_encode_init(AVCodecContext *avctx)
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s->int_samples = av_calloc(s->frame_size, sizeof(*s->int_samples));
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s->window_size = ((2*s->tail_size)+s->frame_size);
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s->window = av_calloc(s->window_size, sizeof(*s->window));
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s->window = av_calloc(s->window_size, 2 * sizeof(*s->window));
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if (!s->window || !s->int_samples)
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return AVERROR(ENOMEM);
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@ -776,10 +770,8 @@ static int sonic_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
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s->tail[i] = s->int_samples[s->frame_size - s->tail_size + i];
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// generate taps
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ret = modified_levinson_durbin(s->window, s->window_size,
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modified_levinson_durbin(s->window, s->window_size,
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s->predictor_k, s->num_taps, s->channels, s->tap_quant);
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if (ret < 0)
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return ret;
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if ((ret = intlist_write(&c, state, s->predictor_k, s->num_taps, 0)) < 0)
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return ret;
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