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Altivec version of avg_no_rnd_vc1_chroma_mc8
Originally committed as revision 18522 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
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@ -31,6 +31,7 @@
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#define OP_U8_ALTIVEC PUT_OP_U8_ALTIVEC
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#define PREFIX_h264_chroma_mc8_altivec put_h264_chroma_mc8_altivec
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#define PREFIX_no_rnd_vc1_chroma_mc8_altivec put_no_rnd_vc1_chroma_mc8_altivec
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#define PREFIX_h264_chroma_mc8_num altivec_put_h264_chroma_mc8_num
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#define PREFIX_h264_qpel16_h_lowpass_altivec put_h264_qpel16_h_lowpass_altivec
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#define PREFIX_h264_qpel16_h_lowpass_num altivec_put_h264_qpel16_h_lowpass_num
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@ -41,6 +42,7 @@
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#include "h264_template_altivec.c"
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#undef OP_U8_ALTIVEC
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#undef PREFIX_h264_chroma_mc8_altivec
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#undef PREFIX_no_rnd_vc1_chroma_mc8_altivec
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#undef PREFIX_h264_chroma_mc8_num
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#undef PREFIX_h264_qpel16_h_lowpass_altivec
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#undef PREFIX_h264_qpel16_h_lowpass_num
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@ -51,6 +53,7 @@
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#define OP_U8_ALTIVEC AVG_OP_U8_ALTIVEC
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#define PREFIX_h264_chroma_mc8_altivec avg_h264_chroma_mc8_altivec
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#define PREFIX_no_rnd_vc1_chroma_mc8_altivec avg_no_rnd_vc1_chroma_mc8_altivec
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#define PREFIX_h264_chroma_mc8_num altivec_avg_h264_chroma_mc8_num
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#define PREFIX_h264_qpel16_h_lowpass_altivec avg_h264_qpel16_h_lowpass_altivec
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#define PREFIX_h264_qpel16_h_lowpass_num altivec_avg_h264_qpel16_h_lowpass_num
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@ -61,6 +64,7 @@
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#include "h264_template_altivec.c"
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#undef OP_U8_ALTIVEC
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#undef PREFIX_h264_chroma_mc8_altivec
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#undef PREFIX_no_rnd_vc1_chroma_mc8_altivec
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#undef PREFIX_h264_chroma_mc8_num
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#undef PREFIX_h264_qpel16_h_lowpass_altivec
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#undef PREFIX_h264_qpel16_h_lowpass_num
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@ -179,129 +183,6 @@ static void OPNAME ## h264_qpel ## SIZE ## _mc32_ ## CODETYPE(uint8_t *dst, uint
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OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
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}\
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/* this code assume that stride % 16 == 0 */
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void put_no_rnd_vc1_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, int h, int x, int y) {
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DECLARE_ALIGNED_16(signed int, ABCD[4]) =
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{((8 - x) * (8 - y)),
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(( x) * (8 - y)),
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((8 - x) * ( y)),
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(( x) * ( y))};
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register int i;
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vec_u8 fperm;
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const vec_s32 vABCD = vec_ld(0, ABCD);
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const vec_s16 vA = vec_splat((vec_s16)vABCD, 1);
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const vec_s16 vB = vec_splat((vec_s16)vABCD, 3);
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const vec_s16 vC = vec_splat((vec_s16)vABCD, 5);
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const vec_s16 vD = vec_splat((vec_s16)vABCD, 7);
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LOAD_ZERO;
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const vec_s16 v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4));
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const vec_u16 v6us = vec_splat_u16(6);
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register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
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register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
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vec_u8 vsrcAuc, av_uninit(vsrcBuc), vsrcperm0, vsrcperm1;
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vec_u8 vsrc0uc, vsrc1uc;
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vec_s16 vsrc0ssH, vsrc1ssH;
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vec_u8 vsrcCuc, vsrc2uc, vsrc3uc;
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vec_s16 vsrc2ssH, vsrc3ssH, psum;
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vec_u8 vdst, ppsum, fsum;
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if (((unsigned long)dst) % 16 == 0) {
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fperm = (vec_u8){0x10, 0x11, 0x12, 0x13,
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0x14, 0x15, 0x16, 0x17,
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0x08, 0x09, 0x0A, 0x0B,
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0x0C, 0x0D, 0x0E, 0x0F};
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} else {
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fperm = (vec_u8){0x00, 0x01, 0x02, 0x03,
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0x04, 0x05, 0x06, 0x07,
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0x18, 0x19, 0x1A, 0x1B,
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0x1C, 0x1D, 0x1E, 0x1F};
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}
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vsrcAuc = vec_ld(0, src);
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if (loadSecond)
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vsrcBuc = vec_ld(16, src);
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vsrcperm0 = vec_lvsl(0, src);
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vsrcperm1 = vec_lvsl(1, src);
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vsrc0uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm0);
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if (reallyBadAlign)
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vsrc1uc = vsrcBuc;
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else
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vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
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vsrc0ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc0uc);
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vsrc1ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc1uc);
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if (!loadSecond) {// -> !reallyBadAlign
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for (i = 0 ; i < h ; i++) {
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vsrcCuc = vec_ld(stride + 0, src);
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vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
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vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
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vsrc2ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc2uc);
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vsrc3ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc3uc);
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psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
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psum = vec_mladd(vB, vsrc1ssH, psum);
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psum = vec_mladd(vC, vsrc2ssH, psum);
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psum = vec_mladd(vD, vsrc3ssH, psum);
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psum = vec_add(v28ss, psum);
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psum = vec_sra(psum, v6us);
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vdst = vec_ld(0, dst);
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ppsum = (vec_u8)vec_packsu(psum, psum);
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fsum = vec_perm(vdst, ppsum, fperm);
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vec_st(fsum, 0, dst);
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vsrc0ssH = vsrc2ssH;
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vsrc1ssH = vsrc3ssH;
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dst += stride;
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src += stride;
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}
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} else {
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vec_u8 vsrcDuc;
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for (i = 0 ; i < h ; i++) {
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vsrcCuc = vec_ld(stride + 0, src);
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vsrcDuc = vec_ld(stride + 16, src);
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vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0);
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if (reallyBadAlign)
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vsrc3uc = vsrcDuc;
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else
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vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
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vsrc2ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc2uc);
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vsrc3ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc3uc);
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psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
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psum = vec_mladd(vB, vsrc1ssH, psum);
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psum = vec_mladd(vC, vsrc2ssH, psum);
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psum = vec_mladd(vD, vsrc3ssH, psum);
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psum = vec_add(v28ss, psum);
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psum = vec_sr(psum, v6us);
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vdst = vec_ld(0, dst);
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ppsum = (vec_u8)vec_pack(psum, psum);
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fsum = vec_perm(vdst, ppsum, fperm);
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vec_st(fsum, 0, dst);
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vsrc0ssH = vsrc2ssH;
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vsrc1ssH = vsrc3ssH;
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dst += stride;
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src += stride;
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}
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}
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}
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static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
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const uint8_t * src2, int dst_stride,
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int src_stride1, int h)
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@ -1092,6 +973,7 @@ void dsputil_h264_init_ppc(DSPContext* c, AVCodecContext *avctx) {
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c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_altivec;
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c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec;
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c->put_no_rnd_vc1_chroma_pixels_tab[0] = put_no_rnd_vc1_chroma_mc8_altivec;
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c->avg_no_rnd_vc1_chroma_pixels_tab[0] = avg_no_rnd_vc1_chroma_mc8_altivec;
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c->h264_idct_add = ff_h264_idct_add_altivec;
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c->h264_idct_add8 = ff_h264_idct_add8_altivec;
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c->h264_idct_add16 = ff_h264_idct_add16_altivec;
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@ -27,14 +27,15 @@
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/* this code assume that stride % 16 == 0 */
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#define CHROMA_MC8_ALTIVEC_CORE \
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#define CHROMA_MC8_ALTIVEC_CORE(BIAS1, BIAS2) \
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vsrc2ssH = (vec_s16)vec_mergeh(zero_u8v,(vec_u8)vsrc2uc);\
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vsrc3ssH = (vec_s16)vec_mergeh(zero_u8v,(vec_u8)vsrc3uc);\
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\
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psum = vec_mladd(vA, vsrc0ssH, v32ss);\
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psum = vec_mladd(vA, vsrc0ssH, BIAS1);\
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psum = vec_mladd(vB, vsrc1ssH, psum);\
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psum = vec_mladd(vC, vsrc2ssH, psum);\
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psum = vec_mladd(vD, vsrc3ssH, psum);\
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psum = BIAS2(psum);\
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psum = vec_sr(psum, v6us);\
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\
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vdst = vec_ld(0, dst);\
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@ -71,6 +72,9 @@
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dst += stride;\
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src += stride;
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#define noop(a) a
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#define add28(a) vec_add(v28ss, a)
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void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src,
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int stride, int h, int x, int y) {
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POWERPC_PERF_DECLARE(PREFIX_h264_chroma_mc8_num, 1);
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@ -136,7 +140,7 @@ void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src,
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vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
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vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
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CHROMA_MC8_ALTIVEC_CORE
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CHROMA_MC8_ALTIVEC_CORE(v32ss, noop)
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}
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} else {
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vec_u8 vsrcDuc;
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@ -149,7 +153,7 @@ void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src,
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else
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vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
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CHROMA_MC8_ALTIVEC_CORE
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CHROMA_MC8_ALTIVEC_CORE(v32ss, noop)
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}
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}
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} else {
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@ -202,6 +206,91 @@ void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src,
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POWERPC_PERF_STOP_COUNT(PREFIX_h264_chroma_mc8_num, 1);
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}
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/* this code assume that stride % 16 == 0 */
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void PREFIX_no_rnd_vc1_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, int h, int x, int y) {
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DECLARE_ALIGNED_16(signed int, ABCD[4]) =
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{((8 - x) * (8 - y)),
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(( x) * (8 - y)),
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((8 - x) * ( y)),
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(( x) * ( y))};
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register int i;
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vec_u8 fperm;
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const vec_s32 vABCD = vec_ld(0, ABCD);
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const vec_s16 vA = vec_splat((vec_s16)vABCD, 1);
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const vec_s16 vB = vec_splat((vec_s16)vABCD, 3);
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const vec_s16 vC = vec_splat((vec_s16)vABCD, 5);
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const vec_s16 vD = vec_splat((vec_s16)vABCD, 7);
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LOAD_ZERO;
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const vec_s16 v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4));
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const vec_u16 v6us = vec_splat_u16(6);
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register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
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register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
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vec_u8 vsrcAuc, av_uninit(vsrcBuc), vsrcperm0, vsrcperm1;
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vec_u8 vsrc0uc, vsrc1uc;
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vec_s16 vsrc0ssH, vsrc1ssH;
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vec_u8 vsrcCuc, vsrc2uc, vsrc3uc;
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vec_s16 vsrc2ssH, vsrc3ssH, psum;
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vec_u8 vdst, ppsum, vfdst, fsum;
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if (((unsigned long)dst) % 16 == 0) {
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fperm = (vec_u8){0x10, 0x11, 0x12, 0x13,
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0x14, 0x15, 0x16, 0x17,
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0x08, 0x09, 0x0A, 0x0B,
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0x0C, 0x0D, 0x0E, 0x0F};
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} else {
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fperm = (vec_u8){0x00, 0x01, 0x02, 0x03,
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0x04, 0x05, 0x06, 0x07,
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0x18, 0x19, 0x1A, 0x1B,
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0x1C, 0x1D, 0x1E, 0x1F};
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}
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vsrcAuc = vec_ld(0, src);
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if (loadSecond)
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vsrcBuc = vec_ld(16, src);
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vsrcperm0 = vec_lvsl(0, src);
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vsrcperm1 = vec_lvsl(1, src);
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vsrc0uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm0);
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if (reallyBadAlign)
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vsrc1uc = vsrcBuc;
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else
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vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
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vsrc0ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc0uc);
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vsrc1ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc1uc);
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if (!loadSecond) {// -> !reallyBadAlign
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for (i = 0 ; i < h ; i++) {
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vsrcCuc = vec_ld(stride + 0, src);
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vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
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vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
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CHROMA_MC8_ALTIVEC_CORE(vec_splat_s16(0), add28)
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}
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} else {
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vec_u8 vsrcDuc;
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for (i = 0 ; i < h ; i++) {
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vsrcCuc = vec_ld(stride + 0, src);
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vsrcDuc = vec_ld(stride + 16, src);
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vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0);
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if (reallyBadAlign)
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vsrc3uc = vsrcDuc;
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else
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vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
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CHROMA_MC8_ALTIVEC_CORE(vec_splat_s16(0), add28)
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}
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}
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}
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#undef noop
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#undef add28
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#undef CHROMA_MC8_ALTIVEC_CORE
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/* this code assume stride % 16 == 0 */
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