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ffplay: remove redundant prototype
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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2
ffplay.c
2
ffplay.c
@ -359,8 +359,6 @@ int64_t get_valid_channel_layout(int64_t channel_layout, int channels)
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return 0;
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return 0;
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}
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}
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static int packet_queue_put(PacketQueue *q, AVPacket *pkt);
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static int packet_queue_put_private(PacketQueue *q, AVPacket *pkt)
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static int packet_queue_put_private(PacketQueue *q, AVPacket *pkt)
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{
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{
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MyAVPacketList *pkt1;
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MyAVPacketList *pkt1;
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