From 9fe08942102ecd2dda0d6751b3c7d9f736cc4ee3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Reimar=20D=C3=B6ffinger?= Date: Fri, 20 Nov 2009 21:08:26 +0000 Subject: [PATCH] In win32 thread implementation do not access jobnr if the thread is asked to terminate, jobnr it does not point to a valid location in that case. Originally committed as revision 20565 to svn://svn.ffmpeg.org/ffmpeg/trunk --- libavcodec/w32thread.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/libavcodec/w32thread.c b/libavcodec/w32thread.c index 4b444b4111..bae09704a8 100644 --- a/libavcodec/w32thread.c +++ b/libavcodec/w32thread.c @@ -48,16 +48,17 @@ static unsigned WINAPI attribute_align_arg thread_func(void *v){ int ret, jobnr; //printf("thread_func %X enter wait\n", (int)v); fflush(stdout); WaitForSingleObject(c->work_sem, INFINITE); + // avoid trying to access jobnr if we should quit + if (!c->func && !c->func2) + break; WaitForSingleObject(c->job_sem, INFINITE); jobnr = (*c->jobnr)++; ReleaseSemaphore(c->job_sem, 1, 0); //printf("thread_func %X after wait (func=%X)\n", (int)v, (int)c->func); fflush(stdout); if(c->func) ret= c->func(c->avctx, (uint8_t *)c->arg + jobnr*c->argsize); - else if (c->func2) - ret= c->func2(c->avctx, c->arg, jobnr, c->threadnr); else - return 0; + ret= c->func2(c->avctx, c->arg, jobnr, c->threadnr); if (c->ret) c->ret[jobnr] = ret; //printf("thread_func %X signal complete\n", (int)v); fflush(stdout);