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Use a single value for SNR offset in the bit allocation search rather than
the separate coarse and fine values. Originally committed as revision 26010 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -923,12 +923,12 @@ static int bit_alloc(AC3EncodeContext *s,
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int16_t mask[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS],
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int16_t mask[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS],
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int16_t psd[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
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int16_t psd[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
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uint8_t bap[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
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uint8_t bap[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
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int coarse_snr_offset, int fine_snr_offset)
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int snr_offset)
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{
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{
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int blk, ch;
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int blk, ch;
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int snr_offset, mantissa_bits;
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int mantissa_bits;
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snr_offset = (((coarse_snr_offset - 15) << 4) + fine_snr_offset) << 2;
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snr_offset = (snr_offset - 240) << 2;
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mantissa_bits = 0;
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mantissa_bits = 0;
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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@ -947,8 +947,6 @@ static int bit_alloc(AC3EncodeContext *s,
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}
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}
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#define SNR_INC1 4
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/**
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/**
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* Perform bit allocation search.
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* Perform bit allocation search.
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* Finds the SNR offset value that maximizes quality and fits in the specified
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* Finds the SNR offset value that maximizes quality and fits in the specified
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@ -962,7 +960,7 @@ static int compute_bit_allocation(AC3EncodeContext *s,
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{
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{
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int ch;
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int ch;
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int bits_left;
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int bits_left;
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int coarse_snr_offset, fine_snr_offset;
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int snr_offset;
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uint8_t bap1[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
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uint8_t bap1[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
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int16_t psd[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
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int16_t psd[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
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int16_t mask[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS];
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int16_t mask[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS];
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@ -977,42 +975,40 @@ static int compute_bit_allocation(AC3EncodeContext *s,
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offset until we can pack everything in the requested frame size */
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offset until we can pack everything in the requested frame size */
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bits_left = 8 * s->frame_size - (s->frame_bits + s->exponent_bits);
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bits_left = 8 * s->frame_size - (s->frame_bits + s->exponent_bits);
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coarse_snr_offset = s->coarse_snr_offset;
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snr_offset = s->coarse_snr_offset << 4;
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while (coarse_snr_offset >= 0 &&
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while (snr_offset >= 0 &&
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bit_alloc(s, mask, psd, bap, coarse_snr_offset, 0) > bits_left)
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bit_alloc(s, mask, psd, bap, snr_offset) > bits_left)
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coarse_snr_offset -= SNR_INC1;
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snr_offset -= 64;
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if (coarse_snr_offset < 0) {
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if (snr_offset < 0) {
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return AVERROR(EINVAL);
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return AVERROR(EINVAL);
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}
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}
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while (coarse_snr_offset + SNR_INC1 <= 63 &&
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while (snr_offset + 64 <= 1023 &&
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bit_alloc(s, mask, psd, bap1,
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bit_alloc(s, mask, psd, bap1,
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coarse_snr_offset + SNR_INC1, 0) <= bits_left) {
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snr_offset + 64) <= bits_left) {
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coarse_snr_offset += SNR_INC1;
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snr_offset += 64;
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memcpy(bap, bap1, sizeof(bap1));
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memcpy(bap, bap1, sizeof(bap1));
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}
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}
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while (coarse_snr_offset + 1 <= 63 &&
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while (snr_offset + 16 <= 1023 &&
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bit_alloc(s, mask, psd, bap1, coarse_snr_offset + 1, 0) <= bits_left) {
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bit_alloc(s, mask, psd, bap1, snr_offset + 16) <= bits_left) {
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coarse_snr_offset++;
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snr_offset += 16;
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memcpy(bap, bap1, sizeof(bap1));
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}
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while (snr_offset + 4 <= 1023 &&
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bit_alloc(s, mask, psd, bap1,
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snr_offset + 4) <= bits_left) {
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snr_offset += 4;
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memcpy(bap, bap1, sizeof(bap1));
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}
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while (snr_offset + 1 <= 1023 &&
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bit_alloc(s, mask, psd, bap1,
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snr_offset + 1) <= bits_left) {
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snr_offset++;
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memcpy(bap, bap1, sizeof(bap1));
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memcpy(bap, bap1, sizeof(bap1));
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}
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}
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fine_snr_offset = 0;
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s->coarse_snr_offset = snr_offset >> 4;
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while (fine_snr_offset + SNR_INC1 <= 15 &&
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bit_alloc(s, mask, psd, bap1,
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coarse_snr_offset, fine_snr_offset + SNR_INC1) <= bits_left) {
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fine_snr_offset += SNR_INC1;
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memcpy(bap, bap1, sizeof(bap1));
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}
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while (fine_snr_offset + 1 <= 15 &&
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bit_alloc(s, mask, psd, bap1,
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coarse_snr_offset, fine_snr_offset + 1) <= bits_left) {
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fine_snr_offset++;
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memcpy(bap, bap1, sizeof(bap1));
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}
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s->coarse_snr_offset = coarse_snr_offset;
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for (ch = 0; ch < s->channels; ch++)
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for (ch = 0; ch < s->channels; ch++)
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s->fine_snr_offset[ch] = fine_snr_offset;
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s->fine_snr_offset[ch] = snr_offset & 0xF;
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return 0;
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return 0;
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}
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}
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