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doc/general: add some missed codecs
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@ -817,6 +817,7 @@ following image formats are supported:
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@tab fourcc: G2M2, G2M3
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@tab fourcc: G2M2, G2M3
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@item Go2Webinar @tab @tab X
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@item Go2Webinar @tab @tab X
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@tab fourcc: G2M4
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@tab fourcc: G2M4
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@item Gremlin Digital Video @tab @tab X
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@item H.261 @tab X @tab X
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@item H.261 @tab X @tab X
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@item H.263 / H.263-1996 @tab X @tab X
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@item H.263 / H.263-1996 @tab X @tab X
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@item H.263+ / H.263-1998 / H.263 version 2 @tab X @tab X
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@item H.263+ / H.263-1998 / H.263 version 2 @tab X @tab X
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@ -837,6 +838,7 @@ following image formats are supported:
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@tab IFF interleaved bitmap
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@tab IFF interleaved bitmap
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@item IFF ByteRun1 @tab @tab X
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@item IFF ByteRun1 @tab @tab X
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@tab IFF run length encoded bitmap
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@tab IFF run length encoded bitmap
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@item Infinity IMM4 @tab @tab X
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@item Intel H.263 @tab @tab X
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@item Intel H.263 @tab @tab X
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@item Intel Indeo 2 @tab @tab X
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@item Intel Indeo 2 @tab @tab X
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@item Intel Indeo 3 @tab @tab X
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@item Intel Indeo 3 @tab @tab X
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@ -1063,6 +1065,7 @@ following image formats are supported:
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@item ATRAC1 @tab @tab X
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@item ATRAC1 @tab @tab X
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@item ATRAC3 @tab @tab X
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@item ATRAC3 @tab @tab X
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@item ATRAC3+ @tab @tab X
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@item ATRAC3+ @tab @tab X
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@item ATRAC9 @tab @tab X
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@item Bink Audio @tab @tab X
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@item Bink Audio @tab @tab X
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@tab Used in Bink and Smacker files in many games.
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@tab Used in Bink and Smacker files in many games.
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@item CELT @tab @tab E
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@item CELT @tab @tab E
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