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correct the custom coding mode alphabet, add some validation on the
motion vectors (which are not completely correct yet) Originally committed as revision 1844 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -1287,7 +1287,7 @@ static void unpack_modes(Vp3DecodeContext *s, GetBitContext *gb)
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if (scheme == 0) {
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debug_modes(" custom mode alphabet ahead:\n");
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for (i = 0; i < 8; i++)
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ModeAlphabet[0][i] = get_bits(gb, 3);
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ModeAlphabet[scheme][get_bits(gb, 3)] = i;
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}
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for (i = 0; i < 8; i++)
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@ -1662,11 +1662,11 @@ static void unpack_dct_coeffs(Vp3DecodeContext *s, GetBitContext *gb)
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residual_eob_run = unpack_vlcs(s, gb, &s->dc_vlc[dc_c_table], 0,
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plane_split, s->coded_fragment_list_index, residual_eob_run);
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/* fetch the level 1 AC table indices */
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/* fetch the AC table indices */
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ac_y_table = get_bits(gb, 4);
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ac_c_table = get_bits(gb, 4);
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/* unpack the level 1 AC coefficients (coeffs 1-5) */
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/* unpack the group 1 AC coefficients (coeffs 1-5) */
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for (i = 1; i <= 5; i++) {
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debug_vp3(" vp3: unpacking level %d Y plane AC coefficients using table %d\n",
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@ -1680,7 +1680,7 @@ static void unpack_dct_coeffs(Vp3DecodeContext *s, GetBitContext *gb)
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plane_split, s->coded_fragment_list_index, residual_eob_run);
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}
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/* unpack the level 2 AC coefficients (coeffs 6-14) */
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/* unpack the group 2 AC coefficients (coeffs 6-14) */
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for (i = 6; i <= 14; i++) {
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debug_vp3(" vp3: unpacking level %d Y plane AC coefficients using table %d\n",
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@ -1694,7 +1694,7 @@ static void unpack_dct_coeffs(Vp3DecodeContext *s, GetBitContext *gb)
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plane_split, s->coded_fragment_list_index, residual_eob_run);
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}
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/* unpack the level 3 AC coefficients (coeffs 15-27) */
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/* unpack the group 3 AC coefficients (coeffs 15-27) */
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for (i = 15; i <= 27; i++) {
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debug_vp3(" vp3: unpacking level %d Y plane AC coefficients using table %d\n",
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@ -1708,7 +1708,7 @@ static void unpack_dct_coeffs(Vp3DecodeContext *s, GetBitContext *gb)
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plane_split, s->coded_fragment_list_index, residual_eob_run);
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}
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/* unpack the level 4 AC coefficients (coeffs 28-63) */
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/* unpack the group 4 AC coefficients (coeffs 28-63) */
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for (i = 28; i <= 63; i++) {
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debug_vp3(" vp3: unpacking level %d Y plane AC coefficients using table %d\n",
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@ -1731,7 +1731,6 @@ static void unpack_dct_coeffs(Vp3DecodeContext *s, GetBitContext *gb)
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#define COMPATIBLE_FRAME(x) \
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(compatible_frame[s->all_fragments[x].coding_method] == current_frame_type)
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#define FRAME_CODED(x) (s->all_fragments[x].coding_method != MODE_COPY)
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#define HIGHBITDUPPED(X) (((signed short) X) >> 15)
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static inline int iabs (int x) { return ((x < 0) ? -x : x); }
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static void reverse_dc_prediction(Vp3DecodeContext *s,
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@ -2020,7 +2019,7 @@ static void render_fragments(Vp3DecodeContext *s,
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unsigned char *golden_plane;
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int stride;
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int motion_x, motion_y;
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int motion_x_limit, motion_y_limit;
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int upper_motion_limit, lower_motion_limit;
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int motion_halfpel_index;
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unsigned int motion_source;
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@ -2034,23 +2033,26 @@ static void render_fragments(Vp3DecodeContext *s,
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last_plane = s->last_frame.data[0];
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golden_plane = s->golden_frame.data[0];
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stride = -s->current_frame.linesize[0];
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upper_motion_limit = 7 * s->current_frame.linesize[0];
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lower_motion_limit = height * s->current_frame.linesize[0] + width - 8;
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} else if (plane == 1) {
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dequantizer = s->intra_c_dequant;
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output_plane = s->current_frame.data[1];
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last_plane = s->last_frame.data[1];
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golden_plane = s->golden_frame.data[1];
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stride = -s->current_frame.linesize[1];
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upper_motion_limit = 7 * s->current_frame.linesize[1];
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lower_motion_limit = height * s->current_frame.linesize[1] + width - 8;
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} else {
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dequantizer = s->intra_c_dequant;
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output_plane = s->current_frame.data[2];
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last_plane = s->last_frame.data[2];
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golden_plane = s->golden_frame.data[2];
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stride = -s->current_frame.linesize[2];
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upper_motion_limit = 7 * s->current_frame.linesize[2];
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lower_motion_limit = height * s->current_frame.linesize[2] + width - 8;
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}
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motion_x_limit = width - 8;
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motion_y_limit = height - 8;
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/* for each fragment row... */
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for (y = 0; y < height; y += 8) {
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@ -2064,21 +2066,19 @@ static void render_fragments(Vp3DecodeContext *s,
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motion_x = s->all_fragments[i].motion_x;
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motion_y = s->all_fragments[i].motion_y;
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motion_halfpel_index = s->all_fragments[i].motion_halfpel_index;
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/*
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if (motion_x < 0)
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motion_x = 0;
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if (motion_y < 0)
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motion_y = 0;
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if (motion_x > motion_x_limit)
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motion_x = motion_x_limit;
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if (motion_y > motion_y_limit)
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motion_y = motion_y_limit;
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*/
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motion_source = s->all_fragments[i].first_pixel;
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motion_source += motion_x;
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motion_source += (motion_y * stride);
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/* if the are any problems with a motion vector, refuse
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* to render the block */
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if ((motion_source < upper_motion_limit) ||
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(motion_source > lower_motion_limit)) {
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// printf (" vp3: help! motion source (%d) out of range (%d..%d)\n",
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// motion_source, upper_motion_limit, lower_motion_limit);
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}
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/* first, take care of copying a block from either the
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* previous or the golden frame */
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if ((s->all_fragments[i].coding_method == MODE_USING_GOLDEN) ||
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@ -2270,22 +2270,22 @@ static int vp3_decode_init(AVCodecContext *avctx)
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&dc_bias[i][0][1], 4, 2,
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&dc_bias[i][0][0], 4, 2);
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/* level 1 AC histograms */
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/* group 1 AC histograms */
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init_vlc(&s->ac_vlc_1[i], 5, 32,
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&ac_bias_0[i][0][1], 4, 2,
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&ac_bias_0[i][0][0], 4, 2);
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/* level 2 AC histograms */
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/* group 2 AC histograms */
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init_vlc(&s->ac_vlc_2[i], 5, 32,
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&ac_bias_1[i][0][1], 4, 2,
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&ac_bias_1[i][0][0], 4, 2);
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/* level 3 AC histograms */
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/* group 3 AC histograms */
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init_vlc(&s->ac_vlc_3[i], 5, 32,
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&ac_bias_2[i][0][1], 4, 2,
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&ac_bias_2[i][0][0], 4, 2);
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/* level 4 AC histograms */
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/* group 4 AC histograms */
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init_vlc(&s->ac_vlc_4[i], 5, 32,
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&ac_bias_3[i][0][1], 4, 2,
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&ac_bias_3[i][0][0], 4, 2);
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