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ffplay: avoid unnecessary intermediary struct in queue_picture()
When CONFIG_AVFILTER, use a AVFrame -> AVPicture cast rather than explicitely copy the image information from AVFrame to a new AVPicture. Signed-off-by: Stefano Sabatini <stefano.sabatini-lala@poste.it>
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parent
c1d4bb5731
commit
a6f395d6c5
14
ffplay.c
14
ffplay.c
@ -1357,9 +1357,7 @@ static void alloc_picture(void *opaque)
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static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, int64_t pos)
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{
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VideoPicture *vp;
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#if CONFIG_AVFILTER
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AVPicture pict_src;
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#endif
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/* wait until we have space to put a new picture */
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SDL_LockMutex(is->pictq_mutex);
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@ -1429,16 +1427,8 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, int64_t
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pict.linesize[2] = vp->bmp->pitches[1];
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#if CONFIG_AVFILTER
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pict_src.data[0] = src_frame->data[0];
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pict_src.data[1] = src_frame->data[1];
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pict_src.data[2] = src_frame->data[2];
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pict_src.linesize[0] = src_frame->linesize[0];
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pict_src.linesize[1] = src_frame->linesize[1];
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pict_src.linesize[2] = src_frame->linesize[2];
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//FIXME use direct rendering
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av_picture_copy(&pict, &pict_src,
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av_picture_copy(&pict, (AVPicture *)src_frame,
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vp->pix_fmt, vp->width, vp->height);
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#else
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sws_flags = av_get_int(sws_opts, "sws_flags", NULL);
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