diff --git a/libavcodec/nvenc.c b/libavcodec/nvenc.c index 8327496937..a44beb349f 100644 --- a/libavcodec/nvenc.c +++ b/libavcodec/nvenc.c @@ -982,7 +982,7 @@ static av_cold int nvenc_recalc_surfaces(AVCodecContext *avctx) // Output in the worst case will only start when the surface buffer is completely full. // Hence we need to keep at least the max amount of surfaces plus the max reorder delay around. - ctx->frame_data_array_nb = ctx->nb_surfaces + ctx->encode_config.frameIntervalP - 1; + ctx->frame_data_array_nb = FFMAX(ctx->nb_surfaces, ctx->nb_surfaces + ctx->encode_config.frameIntervalP - 1); return 0; } @@ -1891,7 +1891,7 @@ av_cold int ff_nvenc_encode_close(AVCodecContext *avctx) av_fifo_freep2(&ctx->unused_surface_queue); if (ctx->frame_data_array) { - for (i = 0; i < ctx->nb_surfaces; i++) + for (i = 0; i < ctx->frame_data_array_nb; i++) av_buffer_unref(&ctx->frame_data_array[i].frame_opaque_ref); av_freep(&ctx->frame_data_array); }