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lavc/libaribcaption: rename replace_fullwidth_ascii
to replace_msz_ascii
This should hopefully clarify that the option only affects MSZ full-width characters, and not all full-width ASCII. Additionally, this matches the prefix with the upstream option. Signed-off-by: TADANO Tokumei <aimingoff@pc.nifty.jp>
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@ -427,12 +427,6 @@ If your player cannot handle AVSubtitles with multiple ASS rectangles properly,
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set this option to @var{true} or define @env{ASS_SINGLE_RECT=1} to change
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default behavior at compilation.
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@item -replace_fullwidth_ascii @var{boolean}
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Specify whether to replace MSZ (Middle Size, half width) fullwidth
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alphanumerics with halfwidth alphanumerics.
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The default is @var{true}.
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@item -force_outline_text @var{boolean}
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Specify whether always render outline text for all characters regardless of
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the indication by charactor style.
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@ -459,6 +453,12 @@ Specify whether to render replaced DRCS characters as Unicode characters.
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The default is @var{true}.
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@item -replace_msz_ascii @var{boolean}
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Specify whether to replace MSZ (Middle Size; half width) fullwidth
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alphanumerics with halfwidth alphanumerics.
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The default is @var{true}.
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@item -replace_msz_japanese @var{boolean}
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Specify whether to replace some MSZ (Middle Size; half width) fullwidth
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japanese special characters with halfwidth ones.
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@ -70,12 +70,12 @@ typedef struct ARIBCaptionContext {
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int encoding_scheme;
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int ass_single_rect;
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char *font;
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int replace_fullwidth_ascii;
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int force_stroke_text;
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int ignore_background;
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int ignore_ruby;
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float stroke_width;
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int replace_drcs;
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int replace_msz_ascii;
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int replace_msz_japanese;
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int replace_msz_glyph;
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@ -1006,7 +1006,7 @@ static int aribcaption_init(AVCodecContext *avctx)
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return AVERROR_EXTERNAL;
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}
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aribcc_decoder_set_replace_msz_fullwidth_ascii(ctx->decoder,
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ctx->replace_fullwidth_ascii);
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ctx->replace_msz_ascii);
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aribcc_decoder_set_replace_msz_fullwidth_japanese(ctx->decoder,
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ctx->replace_msz_japanese);
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@ -1138,8 +1138,6 @@ static const AVOption options[] = {
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OFFSET(ass_single_rect), AV_OPT_TYPE_BOOL, { .i64 = ASS_SINGLE_RECT }, 0, 1, SD },
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{ "font", "comma-separated font family [ass, bitmap]",
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OFFSET(font), AV_OPT_TYPE_STRING, { .str = NULL }, 0, 0, SD },
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{ "replace_fullwidth_ascii", "replace MSZ fullwidth alphanumerics with halfwidth alphanumerics [ass, bitmap]",
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OFFSET(replace_fullwidth_ascii), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, SD },
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{ "force_outline_text", "always render characters with outline [(ass), bitmap]",
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OFFSET(force_stroke_text), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, SD },
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{ "ignore_background", "ignore rendering caption background [(ass), bitmap]",
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@ -1150,6 +1148,8 @@ static const AVOption options[] = {
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OFFSET(stroke_width), AV_OPT_TYPE_FLOAT, { .dbl = 1.5 }, 0.0, 3.0, SD },
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{ "replace_drcs", "replace known DRCS [bitmap]",
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OFFSET(replace_drcs), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, SD },
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{ "replace_msz_ascii", "replace MSZ fullwidth alphanumerics with halfwidth alphanumerics [ass, bitmap]",
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OFFSET(replace_msz_ascii), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, SD },
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{ "replace_msz_japanese", "replace MSZ fullwidth Japanese with halfwidth [ass, bitmap]",
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OFFSET(replace_msz_japanese), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, SD },
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{ "replace_msz_glyph", "replace MSZ characters with halfwidth glyphs [bitmap]",
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@ -30,7 +30,7 @@
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#include "version_major.h"
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#define LIBAVCODEC_VERSION_MINOR 32
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#define LIBAVCODEC_VERSION_MICRO 101
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#define LIBAVCODEC_VERSION_MICRO 102
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#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
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LIBAVCODEC_VERSION_MINOR, \
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