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cbs_h264: Improve adding SEI messages

Up until now, if an SEI messages was to be added to a fragment, it was
tried to add said SEI message to the first SEI NAL unit of the fragment
and if this SEI NAL unit already contained H264_NAL_SEI SEI messages (an
arbitrary limit imposed by cbs_h264), adding failed; if there was no SEI
NAL unit, a new one has been added.
With this commit, the fragment is searched for further NAL units to add
the SEI messages to. If all of them are full, a new SEI NAL unit is added.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
This commit is contained in:
Andreas Rheinhardt 2019-07-29 21:56:53 +02:00 committed by Mark Thompson
parent 4e7e30bbe0
commit ae49993ce6

View File

@ -1588,21 +1588,21 @@ int ff_cbs_h264_add_sei_message(CodedBitstreamContext *ctx,
CodedBitstreamFragment *au,
const H264RawSEIPayload *payload)
{
H264RawSEI *sei;
CodedBitstreamUnit *nal = NULL;
H264RawSEI *sei = NULL;
int err, i;
// Find an existing SEI NAL unit to add to.
for (i = 0; i < au->nb_units; i++) {
if (au->units[i].type == H264_NAL_SEI) {
nal = &au->units[i];
break;
sei = au->units[i].content;
if (sei->payload_count < H264_MAX_SEI_PAYLOADS)
break;
sei = NULL;
}
}
if (nal) {
sei = nal->content;
} else {
if (!sei) {
// Need to make a new SEI NAL unit. Insert it before the first
// slice data NAL unit; if no slice data, add at the end.
AVBufferRef *sei_ref;
@ -1634,12 +1634,6 @@ int ff_cbs_h264_add_sei_message(CodedBitstreamContext *ctx,
return err;
}
if (sei->payload_count >= H264_MAX_SEI_PAYLOADS) {
av_log(ctx->log_ctx, AV_LOG_ERROR, "Too many payloads in "
"SEI NAL unit.\n");
return AVERROR(EINVAL);
}
memcpy(&sei->payload[sei->payload_count], payload, sizeof(*payload));
++sei->payload_count;