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ffplay: set base in dr1 allocation.
This matches the default non dr1 allocator Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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02cc66dd78
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1
ffplay.c
1
ffplay.c
@ -1582,6 +1582,7 @@ static int input_get_buffer(AVCodecContext *codec, AVFrame *pic)
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unsigned hshift = (i == 1 || i == 2) ? av_pix_fmt_descriptors[ref->format].log2_chroma_w : 0;
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unsigned hshift = (i == 1 || i == 2) ? av_pix_fmt_descriptors[ref->format].log2_chroma_w : 0;
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unsigned vshift = (i == 1 || i == 2) ? av_pix_fmt_descriptors[ref->format].log2_chroma_h : 0;
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unsigned vshift = (i == 1 || i == 2) ? av_pix_fmt_descriptors[ref->format].log2_chroma_h : 0;
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pic->base[i] = ref->data[i];
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if (ref->data[i]) {
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if (ref->data[i]) {
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ref->data[i] += ((edge * pixel_size) >> hshift) + ((edge * ref->linesize[i]) >> vshift);
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ref->data[i] += ((edge * pixel_size) >> hshift) + ((edge * ref->linesize[i]) >> vshift);
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}
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}
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