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hevc: ppc: Add HEVC 4x4 IDCT for PowerPC
Signed-off-by: Diego Biurrun <diego@biurrun.de>
This commit is contained in:
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fc368497f2
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b0e6b3f477
@ -245,6 +245,8 @@ void ff_hevc_dsp_init(HEVCDSPContext *hevcdsp, int bit_depth)
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break;
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}
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if (ARCH_PPC)
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ff_hevc_dsp_init_ppc(hevcdsp, bit_depth);
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if (ARCH_X86)
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ff_hevc_dsp_init_x86(hevcdsp, bit_depth);
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}
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@ -115,6 +115,7 @@ typedef struct HEVCDSPContext {
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void ff_hevc_dsp_init(HEVCDSPContext *hpc, int bit_depth);
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void ff_hevc_dsp_init_ppc(HEVCDSPContext *c, const int bit_depth);
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void ff_hevc_dsp_init_x86(HEVCDSPContext *c, const int bit_depth);
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extern const int16_t ff_hevc_epel_coeffs[7][16];
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@ -25,6 +25,7 @@ OBJS-$(CONFIG_VP8DSP) += ppc/vp8dsp_altivec.o
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# decoders/encoders
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OBJS-$(CONFIG_APE_DECODER) += ppc/apedsp_altivec.o
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OBJS-$(CONFIG_HEVC_DECODER) += ppc/hevcdsp.o
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OBJS-$(CONFIG_SVQ1_ENCODER) += ppc/svq1enc_altivec.o
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OBJS-$(CONFIG_VORBIS_DECODER) += ppc/vorbisdsp_altivec.o
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OBJS-$(CONFIG_VP7_DECODER) += ppc/vp8dsp_altivec.o
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108
libavcodec/ppc/hevcdsp.c
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108
libavcodec/ppc/hevcdsp.c
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@ -0,0 +1,108 @@
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/* SIMD-optimized IDCT functions for HEVC decoding
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* Copyright (c) Alexandra Hajkova
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "config.h"
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#if HAVE_ALTIVEC_H
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#include <altivec.h>
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#endif
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#include "libavutil/cpu.h"
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#include "libavutil/ppc/cpu.h"
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#include "libavutil/ppc/types_altivec.h"
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#include "libavutil/ppc/util_altivec.h"
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#include "libavcodec/hevcdsp.h"
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#if HAVE_ALTIVEC
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static const vector int16_t trans4[4] = {
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{ 64, 64, 64, 64, 64, 64, 64, 64 },
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{ 83, 36, 83, 36, 83, 36, 83, 36 },
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{ 64, -64, 64, -64, 64, -64, 64, -64 },
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{ 36, -83, 36, -83, 36, -83, 36, -83 },
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};
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static const vec_u8 mask[2] = {
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{ 0x00, 0x01, 0x08, 0x09, 0x10, 0x11, 0x18, 0x19, 0x02, 0x03, 0x0A, 0x0B, 0x12, 0x13, 0x1A, 0x1B },
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{ 0x04, 0x05, 0x0C, 0x0D, 0x14, 0x15, 0x1C, 0x1D, 0x06, 0x07, 0x0E, 0x0F, 0x16, 0x17, 0x1E, 0x1F },
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};
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static void transform4x4(vector int16_t src_01, vector int16_t src_23,
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vector int32_t res[4], const int shift, int16_t *coeffs)
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{
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vector int16_t src_02, src_13;
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vector int32_t zero = vec_splat_s32(0);
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vector int32_t e0, o0, e1, o1;
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vector int32_t add;
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src_13 = vec_mergel(src_01, src_23);
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src_02 = vec_mergeh(src_01, src_23);
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e0 = vec_msums(src_02, trans4[0], zero);
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o0 = vec_msums(src_13, trans4[1], zero);
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e1 = vec_msums(src_02, trans4[2], zero);
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o1 = vec_msums(src_13, trans4[3], zero);
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add = vec_sl(vec_splat_s32(1), vec_splat_u32(shift - 1));
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e0 = vec_add(e0, add);
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e1 = vec_add(e1, add);
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res[0] = vec_add(e0, o0);
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res[1] = vec_add(e1, o1);
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res[2] = vec_sub(e1, o1);
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res[3] = vec_sub(e0, o0);
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}
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static void scale(vector int32_t res[4], vector int16_t res_packed[2], int shift)
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{
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int i;
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vector unsigned int v_shift = vec_splat_u32(shift);
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for (i = 0; i < 4; i++)
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res[i] = vec_sra(res[i], v_shift);
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// clip16
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res_packed[0] = vec_packs(res[0], res[1]);
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res_packed[1] = vec_packs(res[2], res[3]);
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}
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#define FUNCDECL(a, depth) a ## _ ## depth ## _altivec
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#define FUNC(a, b) FUNCDECL(a, b)
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#define BIT_DEPTH 8
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#include "hevcdsp_template.c"
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#undef BIT_DEPTH
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#define BIT_DEPTH 10
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#include "hevcdsp_template.c"
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#undef BIT_DEPTH
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#endif /* HAVE_ALTIVEC */
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av_cold void ff_hevc_dsp_init_ppc(HEVCDSPContext *c, const int bit_depth)
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{
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#if HAVE_ALTIVEC
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if (!PPC_ALTIVEC(av_get_cpu_flags()))
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return;
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if (bit_depth == 8)
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c->idct[0] = ff_hevc_idct_4x4_8_altivec;
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if (bit_depth == 10)
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c->idct[0] = ff_hevc_idct_4x4_10_altivec;
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#endif /* HAVE_ALTIVEC */
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}
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48
libavcodec/ppc/hevcdsp_template.c
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48
libavcodec/ppc/hevcdsp_template.c
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@ -0,0 +1,48 @@
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/*
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* Copyright (c) Alexandra Hajkova
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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static void FUNC(ff_hevc_idct_4x4, BIT_DEPTH)(int16_t *coeffs, int col_limit)
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{
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const int shift = 7;
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const int shift2 = 20 - BIT_DEPTH;
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vector int16_t src_01, src_23;
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vector int32_t res[4];
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vector int16_t res_packed[2];
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src_01 = vec_ld(0, coeffs);
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src_23 = vec_ld(16, coeffs);
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transform4x4(src_01, src_23, res, shift, coeffs);
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src_01 = vec_packs(res[0], res[1]);
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src_23 = vec_packs(res[2], res[3]);
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scale(res, res_packed, shift);
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// transpose
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src_01 = vec_perm(res_packed[0], res_packed[1], mask[0]);
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src_23 = vec_perm(res_packed[0], res_packed[1], mask[1]);
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transform4x4(src_01, src_23, res, shift2, coeffs);
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scale(res, res_packed, shift2);
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// transpose
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src_01 = vec_perm(res_packed[0], res_packed[1], mask[0]);
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src_23 = vec_perm(res_packed[0], res_packed[1], mask[1]);
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vec_st(src_01, 0, coeffs);
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vec_st(src_23, 16, coeffs);
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}
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