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dxva2: move _WIN32_WINNT handling to public header
This removes duplicate code Reviewed-by: James Almer <jamrial@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -29,7 +29,14 @@
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* Public libavcodec DXVA2 header.
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*/
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#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0600
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#undef _WIN32_WINNT
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#endif
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#if !defined(_WIN32_WINNT)
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#define _WIN32_WINNT 0x0600
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#endif
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#include <stdint.h>
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#include <d3d9.h>
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#include <dxva2api.h>
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@ -23,14 +23,6 @@
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#ifndef AVCODEC_DXVA_INTERNAL_H
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#define AVCODEC_DXVA_INTERNAL_H
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#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0600
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#undef _WIN32_WINNT
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#endif
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#if !defined(_WIN32_WINNT)
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#define _WIN32_WINNT 0x0600
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#endif
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#define COBJMACROS
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#include "config.h"
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