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dynamic alloc of picture structs instead of putting them in MpegEncContext
Originally committed as revision 2410 to svn://svn.ffmpeg.org/ffmpeg/trunk
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7f96ed5b16
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@ -444,6 +444,8 @@ int MPV_common_init(MpegEncContext *s)
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CHECKED_ALLOCZ(s->lambda_table, mb_array_size * sizeof(int))
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}
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CHECKED_ALLOCZ(s->picture, MAX_PICTURE_COUNT * sizeof(Picture))
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CHECKED_ALLOCZ(s->error_status_table, mb_array_size*sizeof(uint8_t))
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if (s->out_format == FMT_H263 || s->encoding) {
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@ -562,6 +564,7 @@ void MPV_common_end(MpegEncContext *s)
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for(i=0; i<MAX_PICTURE_COUNT; i++){
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free_picture(s, &s->picture[i]);
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}
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av_freep(&s->picture);
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avcodec_default_free_buffers(s->avctx);
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s->context_initialized = 0;
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s->last_picture_ptr=
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@ -301,7 +301,7 @@ typedef struct MpegEncContext {
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int mb_num; ///< number of MBs of a picture
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int linesize; ///< line size, in bytes, may be different from width
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int uvlinesize; ///< line size, for chroma in bytes, may be different from width
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Picture picture[MAX_PICTURE_COUNT]; ///< main picture buffer
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Picture *picture; ///< main picture buffer
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Picture *input_picture[MAX_PICTURE_COUNT]; ///< next pictures on display order for encoding
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Picture *reordered_input_picture[MAX_PICTURE_COUNT]; ///< pointer to the next pictures in codedorder for encoding
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