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avcodec/wnv1: Avoid unnecessary VLC structure
Everything besides VLC.table is basically write-only and even VLC.table can be removed by accessing the underlying table directly. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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@ -39,12 +39,12 @@ static const uint8_t code_tab[16][2] = {
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};
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#define CODE_VLC_BITS 9
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static VLC code_vlc;
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static VLCElem code_vlc[1 << CODE_VLC_BITS];
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/* returns modified base_value */
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static inline int wnv1_get_code(GetBitContext *gb, int shift, int base_value)
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{
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int v = get_vlc2(gb, code_vlc.table, CODE_VLC_BITS, 1);
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int v = get_vlc2(gb, code_vlc, CODE_VLC_BITS, 1);
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if (v == 8)
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return get_bits(gb, 8 - shift) << shift;
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@ -115,10 +115,10 @@ static int decode_frame(AVCodecContext *avctx, AVFrame *p,
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static av_cold void wnv1_init_static(void)
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{
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VLC_INIT_STATIC_FROM_LENGTHS(&code_vlc, CODE_VLC_BITS, 16,
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&code_tab[0][1], 2,
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&code_tab[0][0], 2, 1,
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-7, VLC_INIT_OUTPUT_LE, 1 << CODE_VLC_BITS);
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VLC_INIT_STATIC_TABLE_FROM_LENGTHS(code_vlc, CODE_VLC_BITS, 16,
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&code_tab[0][1], 2,
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&code_tab[0][0], 2, 1,
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-7, VLC_INIT_OUTPUT_LE);
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}
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static av_cold int decode_init(AVCodecContext *avctx)
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