mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2024-11-21 10:55:51 +02:00
avfilter/vf_v360: add ball projection format
This commit is contained in:
parent
b766a13dba
commit
b632ad81c5
@ -18060,6 +18060,9 @@ If diagonal field of view is set it overrides horizontal and vertical field of v
|
||||
@item mercator
|
||||
Mercator format.
|
||||
|
||||
@item ball
|
||||
Ball format, gives significant distortion toward the back.
|
||||
|
||||
@end table
|
||||
|
||||
@item interp
|
||||
|
@ -40,6 +40,7 @@ enum Projections {
|
||||
CUBEMAP_1_6,
|
||||
STEREOGRAPHIC,
|
||||
MERCATOR,
|
||||
BALL,
|
||||
NB_PROJECTIONS,
|
||||
};
|
||||
|
||||
|
@ -66,6 +66,7 @@ static const AVOption v360_options[] = {
|
||||
{ "c1x6", "cubemap 1x6", 0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_1_6}, 0, 0, FLAGS, "in" },
|
||||
{ "sg", "stereographic", 0, AV_OPT_TYPE_CONST, {.i64=STEREOGRAPHIC}, 0, 0, FLAGS, "in" },
|
||||
{ "mercator", "mercator", 0, AV_OPT_TYPE_CONST, {.i64=MERCATOR}, 0, 0, FLAGS, "in" },
|
||||
{ "ball", "ball", 0, AV_OPT_TYPE_CONST, {.i64=BALL}, 0, 0, FLAGS, "in" },
|
||||
{ "output", "set output projection", OFFSET(out), AV_OPT_TYPE_INT, {.i64=CUBEMAP_3_2}, 0, NB_PROJECTIONS-1, FLAGS, "out" },
|
||||
{ "e", "equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0, 0, FLAGS, "out" },
|
||||
{ "equirect", "equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0, 0, FLAGS, "out" },
|
||||
@ -81,6 +82,7 @@ static const AVOption v360_options[] = {
|
||||
{ "c1x6", "cubemap 1x6", 0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_1_6}, 0, 0, FLAGS, "out" },
|
||||
{ "sg", "stereographic", 0, AV_OPT_TYPE_CONST, {.i64=STEREOGRAPHIC}, 0, 0, FLAGS, "out" },
|
||||
{ "mercator", "mercator", 0, AV_OPT_TYPE_CONST, {.i64=MERCATOR}, 0, 0, FLAGS, "out" },
|
||||
{ "ball", "ball", 0, AV_OPT_TYPE_CONST, {.i64=BALL}, 0, 0, FLAGS, "out" },
|
||||
{ "interp", "set interpolation method", OFFSET(interp), AV_OPT_TYPE_INT, {.i64=BILINEAR}, 0, NB_INTERP_METHODS-1, FLAGS, "interp" },
|
||||
{ "near", "nearest neighbour", 0, AV_OPT_TYPE_CONST, {.i64=NEAREST}, 0, 0, FLAGS, "interp" },
|
||||
{ "nearest", "nearest neighbour", 0, AV_OPT_TYPE_CONST, {.i64=NEAREST}, 0, 0, FLAGS, "interp" },
|
||||
@ -1582,6 +1584,80 @@ static void mercator_to_xyz(const V360Context *s,
|
||||
vec[2] = -cos_theta * cos_phi;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate frame position in ball format for corresponding 3D coordinates on sphere.
|
||||
*
|
||||
* @param s filter context
|
||||
* @param vec coordinates on sphere
|
||||
* @param width frame width
|
||||
* @param height frame height
|
||||
* @param us horizontal coordinates for interpolation window
|
||||
* @param vs vertical coordinates for interpolation window
|
||||
* @param du horizontal relative coordinate
|
||||
* @param dv vertical relative coordinate
|
||||
*/
|
||||
static void xyz_to_ball(const V360Context *s,
|
||||
const float *vec, int width, int height,
|
||||
uint16_t us[4][4], uint16_t vs[4][4], float *du, float *dv)
|
||||
{
|
||||
const float l = hypotf(vec[0], vec[1]);
|
||||
const float r = sinf(acosf(-vec[2]) * 0.5f);
|
||||
float uf, vf;
|
||||
int ui, vi;
|
||||
|
||||
uf = (1.f - r * vec[0] / l) * width / 2.f;
|
||||
vf = (1.f + r * vec[1] / l) * height / 2.f;
|
||||
ui = floorf(uf);
|
||||
vi = floorf(vf);
|
||||
|
||||
*du = uf - ui;
|
||||
*dv = vf - vi;
|
||||
|
||||
for (int i = -1; i < 3; i++) {
|
||||
for (int j = -1; j < 3; j++) {
|
||||
us[i + 1][j + 1] = mod(ui + j, width);
|
||||
vs[i + 1][j + 1] = av_clip(vi + i, 0, height - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate 3D coordinates on sphere for corresponding frame position in ball format.
|
||||
*
|
||||
* @param s filter context
|
||||
* @param i horizontal position on frame [0, width)
|
||||
* @param j vertical position on frame [0, height)
|
||||
* @param width frame width
|
||||
* @param height frame height
|
||||
* @param vec coordinates on sphere
|
||||
*/
|
||||
static void ball_to_xyz(const V360Context *s,
|
||||
int i, int j, int width, int height,
|
||||
float *vec)
|
||||
{
|
||||
const float x = (2.f * i) / width - 1.f;
|
||||
const float y = (2.f * j) / height - 1.f;
|
||||
const float l = hypotf(x, y);
|
||||
|
||||
if (l <= 1.f) {
|
||||
const float phi = atan2f(x, y);
|
||||
const float theta = 2.f * asinf(l);
|
||||
|
||||
const float sin_phi = sinf(phi);
|
||||
const float cos_phi = cosf(phi);
|
||||
const float sin_theta = sinf(theta);
|
||||
const float cos_theta = cosf(theta);
|
||||
|
||||
vec[0] = sin_theta * sin_phi;
|
||||
vec[1] = -sin_theta * cos_phi;
|
||||
vec[2] = -cos_theta;
|
||||
} else {
|
||||
vec[0] = 0.f;
|
||||
vec[1] = -1.f;
|
||||
vec[2] = 0.f;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare data for processing equi-angular cubemap input format.
|
||||
*
|
||||
@ -2429,6 +2505,12 @@ static int config_output(AVFilterLink *outlink)
|
||||
wf = w;
|
||||
hf = h;
|
||||
break;
|
||||
case BALL:
|
||||
s->in_transform = xyz_to_ball;
|
||||
err = 0;
|
||||
wf = w;
|
||||
hf = h / 2.f;
|
||||
break;
|
||||
default:
|
||||
av_log(ctx, AV_LOG_ERROR, "Specified input format is not handled.\n");
|
||||
return AVERROR_BUG;
|
||||
@ -2499,6 +2581,12 @@ static int config_output(AVFilterLink *outlink)
|
||||
w = roundf(wf);
|
||||
h = roundf(hf);
|
||||
break;
|
||||
case BALL:
|
||||
s->out_transform = ball_to_xyz;
|
||||
prepare_out = NULL;
|
||||
w = roundf(wf);
|
||||
h = roundf(hf * 2.f);
|
||||
break;
|
||||
default:
|
||||
av_log(ctx, AV_LOG_ERROR, "Specified output format is not handled.\n");
|
||||
return AVERROR_BUG;
|
||||
|
Loading…
Reference in New Issue
Block a user